Mesh: define the typenames FacetIndex and PointIndex to distinguish between facet and point related indexes
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@@ -150,7 +150,7 @@ void ViewProviderMeshTransformDemolding::calcMaterialIndex(const SbRotation &rot
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// 3.1415926535897932384626433832795
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SbVec3f Up(0,0,1),result;
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unsigned long i=0;
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int i=0;
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for( std::vector<SbVec3f>::const_iterator it=normalVector.begin();it != normalVector.end(); ++it,i++)
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{
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rot.multVec(*it,result);
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