Merge pull request #13644 from wwmayer/default_material
Gui: expose ViewProviderGeometryObject::getUserDefinedMaterial() to Python
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@@ -39,16 +39,15 @@ using namespace App;
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Material::Material()
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: shininess {0.9000F}
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, transparency {}
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, _matType {USER_DEFINED}
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, _matType {}
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{
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setType(STEEL);
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setType(USER_DEFINED);
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setType(DEFAULT);
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}
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Material::Material(const char* MatName)
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: shininess {0.9000F}
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, transparency {}
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, _matType {USER_DEFINED}
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, _matType {}
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{
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set(MatName);
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}
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@@ -56,7 +55,7 @@ Material::Material(const char* MatName)
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Material::Material(MaterialType MatType)
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: shininess {0.9000F}
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, transparency {}
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, _matType {USER_DEFINED}
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, _matType {}
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{
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setType(MatType);
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}
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@@ -2632,7 +2632,10 @@ TYPESYSTEM_SOURCE(App::PropertyMaterialList, App::PropertyLists)
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//**************************************************************************
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// Construction/Destruction
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PropertyMaterialList::PropertyMaterialList() = default;
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PropertyMaterialList::PropertyMaterialList()
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{
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setSizeOne();
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}
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PropertyMaterialList::~PropertyMaterialList() = default;
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