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@@ -3160,7 +3160,7 @@ bool TopoShape::fix()
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// BTW, the file attached in the issue also shows that ShapeFix_Shape may
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// actually make a valid input shape invalid). So, it actually change the
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// underlying shape data. Therefore, we try with a copy first.
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auto copy = makECopy();
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auto copy = makeElementCopy();
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ShapeFix_Shape fix(copy._Shape);
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fix.Perform();
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