TD: move to new style connect()
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@@ -220,24 +220,23 @@ void TaskComplexSection::setUiCommon()
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editLayout->addWidget(m_viewDirectionWidget);
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connect(m_compass, SIGNAL(angleChanged(double)), this, SLOT(slotChangeAngle(double)));
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connect(m_compass, &CompassWidget::angleChanged, this, &TaskComplexSection::slotChangeAngle);
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connect(ui->pbUp, SIGNAL(clicked(bool)), this, SLOT(onUpClicked()));
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connect(ui->pbDown, SIGNAL(clicked(bool)), this, SLOT(onDownClicked()));
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connect(ui->pbRight, SIGNAL(clicked(bool)), this, SLOT(onRightClicked()));
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connect(ui->pbLeft, SIGNAL(clicked(bool)), this, SLOT(onLeftClicked()));
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connect(ui->pbUp, &QPushButton::clicked, this, &TaskComplexSection::onUpClicked);
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connect(ui->pbDown, &QPushButton::clicked, this, &TaskComplexSection::onDownClicked);
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connect(ui->pbRight, &QPushButton::clicked, this, &TaskComplexSection::onRightClicked);
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connect(ui->pbLeft, &QPushButton::clicked, this, &TaskComplexSection::onLeftClicked);
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connect(ui->pbUpdateNow, SIGNAL(clicked(bool)), this, SLOT(updateNowClicked()));
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connect(ui->cbLiveUpdate, SIGNAL(clicked(bool)), this, SLOT(liveUpdateClicked()));
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connect(ui->pbUpdateNow, &QPushButton::clicked, this, &TaskComplexSection::updateNowClicked);
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connect(ui->cbLiveUpdate, &QCheckBox::clicked, this, &TaskComplexSection::liveUpdateClicked);
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connect(ui->pbSectionObjects, SIGNAL(clicked()), this,
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SLOT(onSectionObjectsUseSelectionClicked()));
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connect(ui->pbProfileObject, SIGNAL(clicked()), this,
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SLOT(onProfileObjectsUseSelectionClicked()));
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connect(ui->pbSectionObjects, &QPushButton::clicked, this,
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&TaskComplexSection::onSectionObjectsUseSelectionClicked);
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connect(ui->pbProfileObject, &QPushButton::clicked, this,
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&TaskComplexSection::onProfileObjectsUseSelectionClicked);
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connect(m_compass, SIGNAL(angleChanged(double)), this, SLOT(slotChangeAngle(double)));
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connect(m_viewDirectionWidget, SIGNAL(valueChanged(Base::Vector3d)), this,
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SLOT(slotViewDirectionChanged(Base::Vector3d)));
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connect(m_viewDirectionWidget, &VectorEditWidget::valueChanged, this,
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&TaskComplexSection::slotViewDirectionChanged);
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}
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//save the start conditions
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