All: Reformat according to new standard

This commit is contained in:
pre-commit-ci[bot]
2025-11-11 13:49:01 +01:00
committed by Kacper Donat
parent eafd18dac0
commit 25c3ba7338
2390 changed files with 154630 additions and 115818 deletions

View File

@@ -121,8 +121,9 @@ void perspectiveTransform(const Base::Matrix4D& mat, Vec& pnt)
double m31 = mat[3][1];
double m32 = mat[3][2];
double m33 = mat[3][3];
double ww = (static_cast<double>(pnt.x) * m30 + static_cast<double>(pnt.y) * m31
+ static_cast<double>(pnt.z) * m32 + m33);
double ww
= (static_cast<double>(pnt.x) * m30 + static_cast<double>(pnt.y) * m31
+ static_cast<double>(pnt.z) * m32 + m33);
mat.multVec(pnt, pnt);
pnt /= static_cast<typename Vec::num_type>(ww);