All: Reformat according to new standard

This commit is contained in:
pre-commit-ci[bot]
2025-11-11 13:49:01 +01:00
committed by Kacper Donat
parent eafd18dac0
commit 25c3ba7338
2390 changed files with 154630 additions and 115818 deletions

View File

@@ -21,8 +21,7 @@
***************************************************************************/
# include <QComboBox>
#include <QComboBox>
#include <Base/UnitsApi.h>
@@ -34,8 +33,8 @@
using namespace Gui;
LocationWidget::LocationWidget (QWidget * parent)
: QWidget(parent)
LocationWidget::LocationWidget(QWidget* parent)
: QWidget(parent)
{
box = new QGridLayout();
@@ -73,8 +72,7 @@ LocationWidget::LocationWidget (QWidget * parent)
auto gridLayout = new QGridLayout(this);
gridLayout->addLayout(box, 0, 0, 1, 2);
connect(dValue, qOverload<int>(&QComboBox::activated),
this, &LocationWidget::onDirectionActivated);
connect(dValue, qOverload<int>(&QComboBox::activated), this, &LocationWidget::onDirectionActivated);
retranslateUi();
}
@@ -82,7 +80,7 @@ LocationWidget::~LocationWidget() = default;
QSize LocationWidget::sizeHint() const
{
return {150,100};
return {150, 100};
}
void LocationWidget::changeEvent(QEvent* e)
@@ -101,34 +99,39 @@ void LocationWidget::retranslateUi()
dLabel->setText(QApplication::translate("Gui::LocationWidget", "Direction:"));
if (dValue->count() == 0) {
dValue->insertItems(0, QStringList()
<< QApplication::translate("Gui::LocationDialog", "X")
<< QApplication::translate("Gui::LocationDialog", "Y")
<< QApplication::translate("Gui::LocationDialog", "Z")
<< QApplication::translate("Gui::LocationDialog", "User defined…")
dValue->insertItems(
0,
QStringList() << QApplication::translate("Gui::LocationDialog", "X")
<< QApplication::translate("Gui::LocationDialog", "Y")
<< QApplication::translate("Gui::LocationDialog", "Z")
<< QApplication::translate("Gui::LocationDialog", "User defined…")
);
dValue->setCurrentIndex(2);
// Vector3d declared to use with QVariant see Gui/propertyeditor/PropertyItem.h
dValue->setItemData(0, QVariant::fromValue<Base::Vector3d>(Base::Vector3d(1,0,0)));
dValue->setItemData(1, QVariant::fromValue<Base::Vector3d>(Base::Vector3d(0,1,0)));
dValue->setItemData(2, QVariant::fromValue<Base::Vector3d>(Base::Vector3d(0,0,1)));
dValue->setItemData(0, QVariant::fromValue<Base::Vector3d>(Base::Vector3d(1, 0, 0)));
dValue->setItemData(1, QVariant::fromValue<Base::Vector3d>(Base::Vector3d(0, 1, 0)));
dValue->setItemData(2, QVariant::fromValue<Base::Vector3d>(Base::Vector3d(0, 0, 1)));
}
else {
dValue->setItemText(0, QApplication::translate("Gui::LocationDialog", "X"));
dValue->setItemText(1, QApplication::translate("Gui::LocationDialog", "Y"));
dValue->setItemText(2, QApplication::translate("Gui::LocationDialog", "Z"));
dValue->setItemText(dValue->count() - 1,
QApplication::translate("Gui::LocationDialog", "User defined…"));
dValue->setItemText(
dValue->count() - 1,
QApplication::translate("Gui::LocationDialog", "User defined…")
);
}
}
Base::Vector3d LocationWidget::getPosition() const
{
return Base::Vector3d(this->xValue->value().getValue(),
this->yValue->value().getValue(),
this->zValue->value().getValue());
return Base::Vector3d(
this->xValue->value().getValue(),
this->yValue->value().getValue(),
this->zValue->value().getValue()
);
}
void LocationWidget::setPosition(const Base::Vector3d& v)
@@ -145,8 +148,8 @@ void LocationWidget::setDirection(const Base::Vector3d& dir)
}
// check if the user-defined direction is already there
for (int i=0; i<dValue->count()-1; i++) {
QVariant data = dValue->itemData (i);
for (int i = 0; i < dValue->count() - 1; i++) {
QVariant data = dValue->itemData(i);
if (data.canConvert<Base::Vector3d>()) {
const auto val = data.value<Base::Vector3d>();
if (val == dir) {
@@ -157,23 +160,19 @@ void LocationWidget::setDirection(const Base::Vector3d& dir)
}
// add a new item before the very last item
QString display = QStringLiteral("(%1,%2,%3)")
.arg(dir.x)
.arg(dir.y)
.arg(dir.z);
dValue->insertItem(dValue->count()-1, display,
QVariant::fromValue<Base::Vector3d>(dir));
dValue->setCurrentIndex(dValue->count()-2);
QString display = QStringLiteral("(%1,%2,%3)").arg(dir.x).arg(dir.y).arg(dir.z);
dValue->insertItem(dValue->count() - 1, display, QVariant::fromValue<Base::Vector3d>(dir));
dValue->setCurrentIndex(dValue->count() - 2);
}
Base::Vector3d LocationWidget::getDirection() const
{
QVariant data = dValue->itemData (this->dValue->currentIndex());
QVariant data = dValue->itemData(this->dValue->currentIndex());
if (data.canConvert<Base::Vector3d>()) {
return data.value<Base::Vector3d>();
}
else {
return Base::Vector3d(0,0,1);
return Base::Vector3d(0, 0, 1);
}
}
@@ -190,10 +189,14 @@ Base::Vector3d LocationWidget::getUserDirection(bool* ok) const
dir.x = iv.vectorX->value();
dir.y = iv.vectorY->value();
dir.z = iv.vectorZ->value();
if (ok) *ok = true;
if (ok) {
*ok = true;
}
}
else {
if (ok) *ok = false;
if (ok) {
*ok = false;
}
}
return dir;
@@ -202,13 +205,16 @@ Base::Vector3d LocationWidget::getUserDirection(bool* ok) const
void LocationWidget::onDirectionActivated(int index)
{
// last item is selected to define direction by user
if (index+1 == dValue->count()) {
if (index + 1 == dValue->count()) {
bool ok;
Base::Vector3d dir = this->getUserDirection(&ok);
if (ok) {
if (dir.Length() < Base::Vector3d::epsilon()) {
QMessageBox::critical(this, LocationDialog::tr("Wrong direction"),
LocationDialog::tr("Direction must not be the null vector"));
QMessageBox::critical(
this,
LocationDialog::tr("Wrong direction"),
LocationDialog::tr("Direction must not be the null vector")
);
return;
}
@@ -220,9 +226,8 @@ void LocationWidget::onDirectionActivated(int index)
// ----------------------------------------------------------------------------
LocationDialog::LocationDialog(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)
{
}
: QDialog(parent, fl)
{}
LocationDialog::~LocationDialog() = default;
@@ -239,10 +244,14 @@ Base::Vector3d LocationDialog::getUserDirection(bool* ok) const
dir.x = iv.vectorX->value();
dir.y = iv.vectorY->value();
dir.z = iv.vectorZ->value();
if (ok) *ok = true;
if (ok) {
*ok = true;
}
}
else {
if (ok) *ok = false;
if (ok) {
*ok = false;
}
}
return dir;
@@ -267,7 +276,7 @@ Base::Vector3d LocationDialogUiImp::getPosition() const
return ui->getPosition();
}
void LocationDialogUiImp::changeEvent(QEvent *e)
void LocationDialogUiImp::changeEvent(QEvent* e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslate(this);
@@ -279,7 +288,7 @@ void LocationDialogUiImp::changeEvent(QEvent *e)
void LocationDialogUiImp::directionActivated(int index)
{
ui->directionActivated(this,index);
ui->directionActivated(this, index);
}
#include "moc_InputVector.cpp"