All: Reformat according to new standard
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committed by
Kacper Donat
parent
eafd18dac0
commit
25c3ba7338
@@ -35,12 +35,14 @@ namespace Gui
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{
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/** @name Anti-Aliasing modes of the rendered 3D scene
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* Specifies Anti-Aliasing (AA) method
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* - Smoothing enables OpenGL line and vertex smoothing (basically deprecated)
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* - MSAA is hardware multi sampling (with 2, 4, 6 or 8 passes), a quite common and efficient AA technique
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*/
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* Specifies Anti-Aliasing (AA) method
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* - Smoothing enables OpenGL line and vertex smoothing (basically deprecated)
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* - MSAA is hardware multi sampling (with 2, 4, 6 or 8 passes), a quite common and efficient AA
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* technique
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*/
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//@{
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enum class AntiAliasing {
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enum class AntiAliasing
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{
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None = 0,
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MSAA1x = 1,
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MSAA2x = 2,
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