All: Reformat according to new standard
This commit is contained in:
committed by
Kacper Donat
parent
eafd18dac0
commit
25c3ba7338
@@ -1,10 +1,10 @@
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#include <gtest/gtest.h>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <Windows.h>
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# define WIN32_LEAN_AND_MEAN
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# ifndef NOMINMAX
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# define NOMINMAX
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# endif
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# include <Windows.h>
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#endif
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#include <Base/BoundBox.h>
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#include <boost/beast/core/span.hpp>
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@@ -95,9 +95,11 @@ TEST(BoundBox, TestEmptySpan)
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TEST(BoundBox, TestNonEmptySpan)
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{
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std::vector<Base::Vector3d> points = {Base::Vector3d {1.0, 0.0, 0.0},
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Base::Vector3d {0.0, 1.0, 0.0},
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Base::Vector3d {0.0, 0.0, 1.0}};
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std::vector<Base::Vector3d> points = {
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Base::Vector3d {1.0, 0.0, 0.0},
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Base::Vector3d {0.0, 1.0, 0.0},
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Base::Vector3d {0.0, 0.0, 1.0}
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};
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Base::BoundBox3d box = createBox({points.data(), 2});
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EXPECT_EQ(box.IsValid(), true);
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EXPECT_EQ(box.MinX, 0);
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@@ -110,9 +112,11 @@ TEST(BoundBox, TestNonEmptySpan)
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TEST(BoundBox, TestArray)
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{
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std::vector<Base::Vector3d> points = {Base::Vector3d {1.0, 0.0, 0.0},
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Base::Vector3d {0.0, 1.0, 0.0},
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Base::Vector3d {0.0, 0.0, 1.0}};
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std::vector<Base::Vector3d> points = {
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Base::Vector3d {1.0, 0.0, 0.0},
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Base::Vector3d {0.0, 1.0, 0.0},
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Base::Vector3d {0.0, 0.0, 1.0}
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};
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Base::BoundBox3d box(points.data(), points.size());
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EXPECT_EQ(box.IsValid(), true);
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EXPECT_EQ(box.MinX, 0);
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