Fix Decoration positions on Views derived from DPG Base
- Section faces, detail highlights, center and section lines were wrong when the BaseView was a DPGI
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@@ -102,10 +102,6 @@ App::DocumentObjectExecReturn *DrawProjGroupItem::execute(void)
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{
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if (DrawUtil::checkParallel(Direction.getValue(),
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RotationVector.getValue())) {
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Base::Console().Message("TRACE - DPGI::execute - Projdir: %s X: %s\n",
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TechDraw::DrawUtil::formatVector(Direction.getValue()).c_str(),
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TechDraw::DrawUtil::formatVector(RotationVector.getValue()).c_str());
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return new App::DocumentObjectExecReturn("DPGI: Direction and RotationVector are parallel");
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}
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@@ -114,7 +110,6 @@ App::DocumentObjectExecReturn *DrawProjGroupItem::execute(void)
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autoPosition();
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requestPaint();
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return App::DocumentObject::StdReturn;
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}
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@@ -122,10 +117,6 @@ void DrawProjGroupItem::autoPosition()
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{
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auto pgroup = getPGroup();
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Base::Vector3d newPos;
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// if (isAnchor()) {
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// X.setValue(0.0);
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// Y.setValue(0.0);
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// } else
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if ((pgroup != nullptr) &&
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(pgroup->AutoDistribute.getValue()) &&
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(!LockPosition.getValue())) {
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@@ -176,39 +167,32 @@ gp_Ax2 DrawProjGroupItem::getViewAxis(const Base::Vector3d& pt,
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const Base::Vector3d& axis,
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const bool flip) const
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{
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(void) flip;
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gp_Ax2 viewAxis;
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Base::Vector3d x = RotationVector.getValue();
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Base::Vector3d nx = x;
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x.Normalize();
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Base::Vector3d na = axis;
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na.Normalize();
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(void) flip;
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gp_Ax2 viewAxis;
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Base::Vector3d projDir = Direction.getValue();
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Base::Vector3d rotVec = RotationVector.getValue();
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if (DrawUtil::checkParallel(nx,na)) {
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Base::Console().Warning("DPGI::getVA - axis and X parallel. using defaults\n");
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viewAxis = TechDrawGeometry::getViewAxis(pt,axis,false);
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} else {
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viewAxis = TechDrawGeometry::getViewAxis(pt,na,nx,false);
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}
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// gp_Dir va_Main = viewAxis.Direction();
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// gp_Dir va_X = viewAxis.XDirection();
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// gp_Ax3 R3;
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// gp_Ax3 viewCS(viewAxis);
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// gp_Trsf txTo, txFrom;
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// txTo.SetTransformation(R3,viewCS);
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// txFrom = txTo.Inverted();
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// gp_Dir dirFrom = va_Main.Transformed(txFrom);
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// gp_Dir dirTo = va_Main.Transformed(txTo);
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// Base::Console().Message("TRACE - DPGI::getVA - dirFrom: %s dirTo: %s\n",
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// DrawUtil::formatVector(dirFrom).c_str(),
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// DrawUtil::formatVector(dirTo).c_str());
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// gp_Dir xFrom = va_X.Transformed(txFrom);
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// gp_Dir xTo = va_X.Transformed(txTo);
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// Base::Console().Message("TRACE - DPGI::getVA - xFrom: %s xTo: %s\n",
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// DrawUtil::formatVector(xFrom).c_str(),
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// DrawUtil::formatVector(xTo).c_str());
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// mirror projDir through XZ plane
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Base::Vector3d yNorm(0.0,1.0,0.0);
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projDir = projDir - (yNorm * 2.0) * (projDir.Dot(yNorm));
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rotVec = rotVec - (yNorm * 2.0) * (rotVec.Dot(yNorm));
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return viewAxis;
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if (DrawUtil::checkParallel(projDir,rotVec)) {
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Base::Console().Warning("DPGI::getVA - %s - Direction and RotationVector parallel. using defaults\n",
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getNameInDocument());
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}
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try {
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viewAxis = gp_Ax2(gp_Pnt(pt.x,pt.y,pt.z),
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gp_Dir(projDir.x, projDir.y, projDir.z),
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gp_Dir(rotVec.x, rotVec.y, rotVec.z));
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}
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catch (Standard_Failure& e4) {
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Base::Console().Message("PROBLEM - DPGI (%s) failed to create viewAxis: %s **\n",
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getNameInDocument(),e4.GetMessageString());
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return TechDrawGeometry::getViewAxis(pt,axis,false);
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}
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return viewAxis;
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}
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//obs??
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