Gui: Fix header uniformity, whitespace, and doxygen fixes
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@@ -509,7 +509,7 @@ public:
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SbRotation rot_cam1, rot_cam2;
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SbVec3f pos_cam1, pos_cam2;
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Private()
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Private()
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: sensorCam1(0), sensorCam2(0)
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{
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// left view
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@@ -551,7 +551,7 @@ public:
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SoCamera* cam2, SbRotation& rot_cam2, SbVec3f& pos_cam2)
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{
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Q_UNUSED(pos_cam2);
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// recompute the diff we have applied to the camera's orientation
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SbRotation rot = cam1->orientation.getValue();
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SbRotation dif = rot * rot_cam1.inverse();
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@@ -713,7 +713,7 @@ void ManualAlignment::destruct()
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}
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/**
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* Checks whether the one instance exists.
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* Checks whether the one instance exists.
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*/
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bool ManualAlignment::hasInstance()
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{
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@@ -851,10 +851,10 @@ void ManualAlignment::startAlignment(Base::Type mousemodel)
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}
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myViewer->getViewer(0)->setEditing(true);
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myViewer->getViewer(0)->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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myViewer->getViewer(0)->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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ManualAlignment::probePickedCallback);
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myViewer->getViewer(1)->setEditing(true);
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myViewer->getViewer(1)->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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myViewer->getViewer(1)->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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ManualAlignment::probePickedCallback);
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// apply the mouse model
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myViewer->getViewer(0)->setNavigationType(mousemodel);
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@@ -966,19 +966,19 @@ void ManualAlignment::cancel()
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void ManualAlignment::align()
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{
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// Now we can start the actual alignment
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// Now we can start the actual alignment
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if (myAlignModel.activeGroup().countPoints() < myPickPoints) {
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QMessageBox::warning(myViewer, tr("Manual alignment"),
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QMessageBox::warning(myViewer, tr("Manual alignment"),
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tr("Too few points picked in the left view."
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" At least %1 points are needed.").arg(myPickPoints));
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}
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else if (myFixedGroup.countPoints() < myPickPoints) {
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QMessageBox::warning(myViewer, tr("Manual alignment"),
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QMessageBox::warning(myViewer, tr("Manual alignment"),
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tr("Too few points picked in the right view."
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" At least %1 points are needed.").arg(myPickPoints));
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}
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else if (myAlignModel.activeGroup().countPoints() != myFixedGroup.countPoints()) {
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QMessageBox::warning(myViewer, tr("Manual alignment"),
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QMessageBox::warning(myViewer, tr("Manual alignment"),
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tr("Different number of points picked in left and right view.\n"
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"On the left view %1 points are picked,\n"
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"on the right view %2 points are picked.")
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@@ -1010,7 +1010,7 @@ void ManualAlignment::align()
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}
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else {
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// Inform user that alignment failed
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int ret = QMessageBox::critical(myViewer, tr("Manual alignment"),
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int ret = QMessageBox::critical(myViewer, tr("Manual alignment"),
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tr("The alignment failed.\nHow do you want to proceed?"),
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tr("Retry"), tr("Ignore"), tr("Abort"));
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if ( ret == 1 ) {
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@@ -1028,7 +1028,7 @@ void ManualAlignment::align()
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void ManualAlignment::showInstructions()
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{
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// Now we can start the actual alignment
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// Now we can start the actual alignment
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if (myAlignModel.activeGroup().countPoints() < myPickPoints) {
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Gui::getMainWindow()->showMessage(
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tr("Too few points picked in the left view."
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@@ -1224,7 +1224,7 @@ void ManualAlignment::onCancel()
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void ManualAlignment::probePickedCallback(void * ud, SoEventCallback * n)
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{
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Q_UNUSED(ud);
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Q_UNUSED(ud);
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Gui::View3DInventorViewer* view = reinterpret_cast<Gui::View3DInventorViewer*>(n->getUserData());
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const SoEvent* ev = n->getEvent();
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@@ -1237,7 +1237,7 @@ void ManualAlignment::probePickedCallback(void * ud, SoEventCallback * n)
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if (mbe->getButton() == SoMouseButtonEvent::BUTTON1 && mbe->getState() == SoButtonEvent::DOWN) {
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// if we are in 'align' mode then handle the click event
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ManualAlignment* self = ManualAlignment::instance();
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// Get the closest point to the camera of the whole scene.
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// Get the closest point to the camera of the whole scene.
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// This point doesn't need to be part of this view provider.
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Gui::WaitCursor wc;
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const SoPickedPoint * point = view->getPickedPoint(n);
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