Gui: Fix header uniformity, whitespace, and doxygen fixes
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@@ -129,17 +129,17 @@ SoAxisCrossKit::SoAxisCrossKit()
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SO_KIT_CONSTRUCTOR(SoAxisCrossKit);
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// Add the parts to the catalog...
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SO_KIT_ADD_CATALOG_ENTRY(xAxis, SoShapeKit,
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SO_KIT_ADD_CATALOG_ENTRY(xAxis, SoShapeKit,
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true, this,"", true);
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SO_KIT_ADD_CATALOG_ENTRY(xHead, SoShapeKit,
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SO_KIT_ADD_CATALOG_ENTRY(xHead, SoShapeKit,
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true, this,"", true);
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SO_KIT_ADD_CATALOG_ENTRY(yAxis, SoShapeKit,
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SO_KIT_ADD_CATALOG_ENTRY(yAxis, SoShapeKit,
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true, this,"", true);
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SO_KIT_ADD_CATALOG_ENTRY(yHead, SoShapeKit,
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SO_KIT_ADD_CATALOG_ENTRY(yHead, SoShapeKit,
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true, this,"", true);
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SO_KIT_ADD_CATALOG_ENTRY(zAxis, SoShapeKit,
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SO_KIT_ADD_CATALOG_ENTRY(zAxis, SoShapeKit,
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true, this,"", true);
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SO_KIT_ADD_CATALOG_ENTRY(zHead, SoShapeKit,
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SO_KIT_ADD_CATALOG_ENTRY(zHead, SoShapeKit,
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true, this,"", true);
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SO_KIT_INIT_INSTANCE();
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@@ -300,7 +300,7 @@ void SoRegPoint::GLRender(SoGLRenderAction *action)
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SbVec3f p1 = base.getValue();
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SbVec3f p2 = p1 + normal.getValue() * length.getValue();
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glLineWidth(1.0f);
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glColor3fv(color.getValue().getValue());
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glBegin(GL_LINE_STRIP);
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