small fixes
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@@ -157,7 +157,7 @@ bool MeshTrimming::PolygonContainsCompleteFacet(bool bInner, unsigned long ulInd
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bool MeshTrimming::IsPolygonPointInFacet(unsigned long ulIndex, Base::Vector3f& clPoint)
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{
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Base::Vector2D A, B, C, P;
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float u,v,w, fDetPAC, fDetPBC, fDetPAB, fDetABC;
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double u,v,w, fDetPAC, fDetPBC, fDetPAB, fDetABC;
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Base::Polygon2D clFacPoly;
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const MeshGeomFacet &rclFacet = myMesh.GetFacet(ulIndex);
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