Gui: Find scene bounding sphere after zoom
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@@ -744,6 +744,7 @@ void NavigationStyle::doZoom(SoCamera* camera, float logfactor, const SbVec2f& p
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// Rotation mode is WindowCenter
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if (!rotationCenterMode) {
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viewer->changeRotationCenterPosition(getFocalPoint());
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findBoundingSphere();
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}
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}
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}
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