[PD] make pointers to the UI std::unique_ptr
Same as PR #4293, just for PartDesign as noted in https://github.com/FreeCAD/FreeCAD/pull/4271#discussion_r554673632 the pointer to the UI should be a unique pointer. This PR does this for all PartDesign dialogs that don't already use a unique_ptr.
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@@ -58,11 +58,11 @@ using namespace Gui;
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/* TRANSLATOR PartDesignGui::TaskRevolutionParameters */
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TaskRevolutionParameters::TaskRevolutionParameters(PartDesignGui::ViewProvider* RevolutionView, QWidget *parent)
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: TaskSketchBasedParameters(RevolutionView, parent, "PartDesign_Revolution",tr("Revolution parameters"))
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: TaskSketchBasedParameters(RevolutionView, parent, "PartDesign_Revolution", tr("Revolution parameters"))
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, ui(new Ui_TaskRevolutionParameters)
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{
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// we need a separate container widget to add all controls to
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proxy = new QWidget(this);
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ui = new Ui_TaskRevolutionParameters();
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ui->setupUi(proxy);
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QMetaObject::connectSlotsByName(this);
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@@ -379,8 +379,6 @@ TaskRevolutionParameters::~TaskRevolutionParameters()
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ex.ReportException();
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}
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delete ui;
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for (size_t i = 0; i < axesInList.size(); i++) {
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delete axesInList[i];
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}
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