[PD] make pointers to the UI std::unique_ptr

Same as PR #4293, just for PartDesign

as noted in https://github.com/FreeCAD/FreeCAD/pull/4271#discussion_r554673632
the pointer to the UI should be a unique pointer.

This PR does this for all PartDesign dialogs that don't already use a unique_ptr.
This commit is contained in:
donovaly
2021-02-05 02:45:37 +01:00
committed by wmayer
parent a544951dcd
commit 2ac84872ec
40 changed files with 74 additions and 101 deletions

View File

@@ -58,11 +58,11 @@ using namespace Gui;
/* TRANSLATOR PartDesignGui::TaskRevolutionParameters */
TaskRevolutionParameters::TaskRevolutionParameters(PartDesignGui::ViewProvider* RevolutionView, QWidget *parent)
: TaskSketchBasedParameters(RevolutionView, parent, "PartDesign_Revolution",tr("Revolution parameters"))
: TaskSketchBasedParameters(RevolutionView, parent, "PartDesign_Revolution", tr("Revolution parameters"))
, ui(new Ui_TaskRevolutionParameters)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui = new Ui_TaskRevolutionParameters();
ui->setupUi(proxy);
QMetaObject::connectSlotsByName(this);
@@ -379,8 +379,6 @@ TaskRevolutionParameters::~TaskRevolutionParameters()
ex.ReportException();
}
delete ui;
for (size_t i = 0; i < axesInList.size(); i++) {
delete axesInList[i];
}