[PD] make pointers to the UI std::unique_ptr

Same as PR #4293, just for PartDesign

as noted in https://github.com/FreeCAD/FreeCAD/pull/4271#discussion_r554673632
the pointer to the UI should be a unique pointer.

This PR does this for all PartDesign dialogs that don't already use a unique_ptr.
This commit is contained in:
donovaly
2021-02-05 02:45:37 +01:00
committed by wmayer
parent a544951dcd
commit 2ac84872ec
40 changed files with 74 additions and 101 deletions

View File

@@ -60,10 +60,10 @@ TaskShapeBinder::TaskShapeBinder(ViewProviderShapeBinder *view, bool /*newObj*/,
: Gui::TaskView::TaskBox(Gui::BitmapFactory().pixmap("PartDesign_ShapeBinder"),
tr("Datum shape parameters"), true, parent)
, SelectionObserver(view)
, ui(new Ui_TaskShapeBinder)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui = new Ui_TaskShapeBinder();
ui->setupUi(proxy);
QMetaObject::connectSlotsByName(this);
@@ -159,7 +159,6 @@ TaskShapeBinder::~TaskShapeBinder()
}
static_cast<ViewProviderPipe*>(vp)->highlightReferences(false, false);
*/
delete ui;
}
void TaskShapeBinder::changeEvent(QEvent *)