[PD] make pointers to the UI std::unique_ptr

Same as PR #4293, just for PartDesign

as noted in https://github.com/FreeCAD/FreeCAD/pull/4271#discussion_r554673632
the pointer to the UI should be a unique pointer.

This PR does this for all PartDesign dialogs that don't already use a unique_ptr.
This commit is contained in:
donovaly
2021-02-05 02:45:37 +01:00
committed by wmayer
parent a544951dcd
commit 2ac84872ec
40 changed files with 74 additions and 101 deletions

View File

@@ -40,12 +40,12 @@ using namespace Gui::TaskView;
namespace bp = boost::placeholders;
TaskTransformedMessages::TaskTransformedMessages(ViewProviderTransformed *transformedView_)
: TaskBox(Gui::BitmapFactory().pixmap("document-new"),tr("Transformed feature messages"),true, 0),
transformedView(transformedView_)
: TaskBox(Gui::BitmapFactory().pixmap("document-new"), tr("Transformed feature messages"), true, 0)
, transformedView(transformedView_)
, ui(new Ui_TaskTransformedMessages)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui = new Ui_TaskTransformedMessages();
ui->setupUi(proxy);
// set a minimum height to avoid a sudden resize and to
// lose focus of the currently used spin boxes
@@ -61,7 +61,6 @@ TaskTransformedMessages::TaskTransformedMessages(ViewProviderTransformed *transf
TaskTransformedMessages::~TaskTransformedMessages()
{
connectionDiagnosis.disconnect();
delete ui;
}
void TaskTransformedMessages::slotDiagnosis(QString msg)