DlgSettingsMeshView.ui: fix a wrong '&' char

This commit is contained in:
donovaly
2019-07-20 02:29:12 +02:00
committed by wmayer
parent 381a97b35c
commit 2b897b5eb6

View File

@@ -334,7 +334,7 @@ to a smoother appearance.
<string>Crease angle is a threshold angle between two faces.
If face angle ≥ crease angle, facet shading is used
If face angle &amp;lt; crease angle, smooth shading is used</string>
If face angle &lt; crease angle, smooth shading is used</string>
</property>
<property name="suffix">
<string> °</string>