Fix Decoration positions on Views derived from DPG Base
- Section faces, detail highlights, center and section lines were wrong when the BaseView was a DPGI
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@@ -66,6 +66,8 @@ TopoDS_Shape TechDrawExport moveShape(const TopoDS_Shape &input,
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//! Returns the centroid of shape, as viewed according to direction
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gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape,
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const Base::Vector3d &direction);
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gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape,
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const gp_Ax2 viewAxis);
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Base::Vector3d TechDrawExport findCentroidVec(const TopoDS_Shape &shape,
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const Base::Vector3d &direction);
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