Merged crowdin translations
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@@ -80,7 +80,7 @@ This command only works with a 'mesh' object.</source>
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<message>
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<location filename="../../Command.cpp" line="83"/>
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<source>Mesh</source>
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<translation type="unfinished">Mesh</translation>
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<translation>Паліганальная сетка</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="84"/>
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@@ -80,7 +80,7 @@ Tento příkaz funguje pouze se 'síťovým' objektem.</translation>
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<message>
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<location filename="../../Command.cpp" line="83"/>
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<source>Mesh</source>
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<translation type="unfinished">Mesh</translation>
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<translation>Síť</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="84"/>
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@@ -85,13 +85,13 @@ Dieser Befehl funktioniert nur mit einem 'mesh'-Objekt.</translation>
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<message>
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<location filename="../../Command.cpp" line="84"/>
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<source>Trim mesh with a plane</source>
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<translation>Netz mit Fläche zuschneiden</translation>
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<translation>Netz mit Fläche trimmen</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="85"/>
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<location filename="../../Command.cpp" line="86"/>
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<source>Trims a mesh with a plane</source>
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<translation>Schneidet ein Netz mit einer Fläche zu</translation>
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<translation>Trimmt ein Netz mit einer Fläche</translation>
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</message>
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</context>
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<context>
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@@ -220,9 +220,9 @@ Dieser Befehl funktioniert nur mit einem 'mesh'-Objekt.</translation>
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<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
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This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
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<translation>Drücke 'Start' und wähle dann Punkte im Netz; wenn genug Punkte gesetzt wurden, klicke mit der rechten Maustaste und wähle 'Erstellen'. Wiederholen Sie diesen Prozess, um weitere Splines zu erstellen. Schließen Sie diese Taskleiste, um den Vorgang abzuschließen.
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<translation>'Start' drücken und dann Punkte im Netz auswählen; wenn genug Punkte gesetzt wurden, mit der rechten Maustaste klicken und 'Erstellen' wählen. Diesen Prozess wiederholen, um weitere Splines zu erstellen. Diese Taskleiste schließen, um den Vorgang abzuschließen.
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Dieser Befehl funktioniert nur mit einem 'mesh' Objekt, nicht mit einer normalen Fläche oder Oberfläche. Um ein Objekt in ein Netz zu konvertieren, verwenden Sie die Werkzeuge der Mesh Workbench.</translation>
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Dieser Befehl funktioniert nur mit einem Netz-Objekt, nicht mit einer normalen Fläche oder Oberfläche. Um ein Objekt in ein Netz zu konvertieren, die Werkzeuge des Arbeitsbereichs Mesh verwenden.</translation>
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</message>
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<message>
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<location filename="../../TaskCurveOnMesh.ui" line="38"/>
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@@ -505,13 +505,13 @@ Bitte TIP des Körpers festlegen oder eine andere Form auswählen.</translation>
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<location filename="../../Tessellation.cpp" line="279"/>
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<source>You have selected a shape without faces.
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Select a different shape, please.</source>
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<translation>Du hast eine Form ohne Flächen ausgewählt.
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Wähle bitte eine andere Form aus.</translation>
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<translation>Es wurde eine Form ohne Flächen ausgewählt.
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Bitte eine andere Form auswählen.</translation>
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</message>
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<message>
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<location filename="../../Tessellation.cpp" line="283"/>
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<source>Select a shape for meshing, first.</source>
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<translation>Wählen Sie zuerst eine Form für die Vernetzung.</translation>
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<translation>Zuerst eine Form für die Vernetzung auswählen.</translation>
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</message>
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</context>
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<context>
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@@ -524,7 +524,7 @@ Wähle bitte eine andere Form aus.</translation>
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<message>
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<location filename="../../Command.cpp" line="207"/>
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<source>Please select a plane at which you section the mesh.</source>
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<translation>Bitte wählen Sie eine Ebene, bei der Sie das Netz unterteilen.</translation>
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<translation>Bitte eine Ebene auswählen, an der das Netz geteilt werden soll.</translation>
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</message>
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</context>
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<context>
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@@ -537,17 +537,17 @@ Wähle bitte eine andere Form aus.</translation>
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<message>
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<location filename="../../Command.cpp" line="96"/>
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<source>Please select a plane at which you trim the mesh.</source>
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<translation>Bitte wählen Sie eine Ebene, mit welcher Sie das Netz trimmen.</translation>
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<translation>Bitte eine Ebene auswählen, mit welcher das Netz getrimmt werden soll.</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="103"/>
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<source>Trim by plane</source>
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<translation>Beschneiden mit einer Ebene</translation>
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<translation>Trimmen mit einer Ebene</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="104"/>
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<source>Select the side you want to keep.</source>
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<translation>Wählen Sie die Seite, die Sie behalten möchten.</translation>
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<translation>Die Seite auswählen, welche behalten werden soll.</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="106"/>
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@@ -267,7 +267,7 @@ Este comando solo funciona con un objeto 'malla', no con una cara regular o supe
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<message>
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<location filename="../../TaskCurveOnMesh.ui" line="153"/>
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<source>Start</source>
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<translation>Comenzar</translation>
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<translation>Inicio</translation>
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</message>
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</context>
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<context>
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@@ -340,7 +340,7 @@ felületeltérés szorozva az aktuális hálószakasz hosszával (él)</translat
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These groups will be exported for mesh output formats supporting
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this feature (e.g. the format OBJ).</source>
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<translation>A hálószegmensek az objektum felületek színe szerint lesznek csoportosítva.
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Ezek a csoportok a hálókimeneti formátumokhoz lesznek exportálva, amelyek
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Ezek a csoportok a hálókimeneti formátumokhoz lesznek exportálva, amelyek
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támogatják ezt a tulajdonságot (pl. OBJ formátum).</translation>
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</message>
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<message>
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@@ -80,7 +80,7 @@ This command only works with a 'mesh' object.</source>
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<message>
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<location filename="../../Command.cpp" line="83"/>
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<source>Mesh</source>
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<translation type="unfinished">Mesh</translation>
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<translation>メッシュ</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="84"/>
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@@ -80,7 +80,7 @@ This command only works with a 'mesh' object.</source>
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<message>
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<location filename="../../Command.cpp" line="83"/>
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<source>Mesh</source>
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<translation type="unfinished">Mesh</translation>
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<translation>ბადე</translation>
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</message>
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<message>
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<location filename="../../Command.cpp" line="84"/>
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@@ -340,7 +340,7 @@ Surface deviation multiplied by the length of the current mesh segment (edge)</s
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These groups will be exported for mesh output formats supporting
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this feature (e.g. the format OBJ).</source>
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<translation>ქსელის სეგმენტები დაჯგუფდება ობიექტის ზედაპირის ფერის მიხედვით.
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ეს ჯგუფები გატანილი იქნება ბადის გამომავალი ფორმატებისთვის,
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ეს ჯგუფები გატანილი იქნება ბადის გამომავალი ფორმატებისთვის,
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რომლებსაც აქვთ ამ თვისების მხარდაჭერა(მაგ. ფორმატი OBJ).</translation>
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</message>
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<message>
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@@ -35,7 +35,7 @@
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<location filename="../../Command.cpp" line="319"/>
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<source>Creates an approximated curve on top of a mesh.
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This command only works with a 'mesh' object.</source>
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<translation>Bir metal örgünün üstünde yaklaşık bir eğri oluşturur.
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<translation>Bir metal örgünün üstünde yaklaşık bir eğri oluşturur.
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Bu komut yalnızca bir 'metal örgü' nesnesiyle çalışır.</translation>
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</message>
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</context>
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@@ -220,7 +220,7 @@ Bu komut yalnızca bir 'metal örgü' nesnesiyle çalışır.</translation>
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<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
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This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
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<translation>"Başlat"a basın, ardından metal örgü üzerindeki noktaları seçin; Yeterli nokta ayarlandığında, sağ tıklayın ve 'Oluştur'u seçin. Daha fazla spline oluşturmak için bu işlemi tekrarlayın. İşlemi tamamlamak için bu görev panelini kapatın.
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<translation>"Başlat"a basın, ardından metal örgü üzerindeki noktaları seçin; Yeterli nokta ayarlandığında, sağ tıklayın ve 'Oluştur'u seçin. Daha fazla spline oluşturmak için bu işlemi tekrarlayın. İşlemi tamamlamak için bu görev panelini kapatın.
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Bu komut, normal bir yüz veya yüzeyle değil, yalnızca 'metal örgü' nesnesiyle çalışır. Bir nesneyi metal örgüye dönüştürmek için Metal Örgü Çalışma Tezgahının araçlarını kullanın.</translation>
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</message>
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@@ -338,7 +338,7 @@ Surface deviation multiplied by the length of the current mesh segment (edge)</s
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<source>Mesh segments will be grouped according to the color of the object faces.
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These groups will be exported for mesh output formats supporting
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this feature (e.g. the format OBJ).</source>
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<translation>Metal örgü bölümleri, nesne yüzlerinin rengine göre gruplandırılacaktır.
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<translation>Metal örgü bölümleri, nesne yüzlerinin rengine göre gruplandırılacaktır.
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Bu gruplar, bu özelliği destekleyen metal örgü çıktı biçimleri için dışa aktarılacaktır (ör. OBJ biçimi).</translation>
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</message>
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<message>
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@@ -427,7 +427,7 @@ En küçük değer 0'dır.</translation>
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<location filename="../../Tessellation.ui" line="279"/>
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<source>If this parameter is smaller, the mesh becomes finer.
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A value in the range of 0.1-1.</source>
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<translation>Bu parametre daha küçükse, metal örgü daha ince hale gelir.
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<translation>Bu parametre daha küçükse, metal örgü daha ince hale gelir.
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0.1-1 aralığında bir değer.</translation>
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</message>
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<message>
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