From 2d39b215173560a78565b4bbf908a22ae830f908 Mon Sep 17 00:00:00 2001 From: luzpaz Date: Mon, 4 Aug 2025 12:14:15 -0400 Subject: [PATCH] Fix various typos (#22836) * Fix various typos Found via codespell * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> --- src/Mod/BIM/bimcommands/BimWindow.py | 2 +- src/Mod/Sketcher/Gui/EditModeCoinManager.cpp | 5 ++--- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/Mod/BIM/bimcommands/BimWindow.py b/src/Mod/BIM/bimcommands/BimWindow.py index aa98742c03..62b3dd829c 100644 --- a/src/Mod/BIM/bimcommands/BimWindow.py +++ b/src/Mod/BIM/bimcommands/BimWindow.py @@ -238,7 +238,7 @@ class Arch_Window: hasattr(FreeCAD, 'ArchSketchLock') and FreeCAD.ArchSketchLock): if self.Include: - # Window base sketch's placement stay at orgin is good if addon exists and self.Include + # Window base sketch's placement stay at origin is good if addon exists and self.Include # Window object triggers onChanged() upon setting/changing Window.Sill to move Window's z position # For Window with SketchArch add-on, attachToHost() is to be run below below to set the 'initial' Window's placement first before triggering onChanged() below, # so window_sill parameter is not used here at the moment, see 'if self.Include' below. diff --git a/src/Mod/Sketcher/Gui/EditModeCoinManager.cpp b/src/Mod/Sketcher/Gui/EditModeCoinManager.cpp index 78c5c0e38f..0e2218e61b 100644 --- a/src/Mod/Sketcher/Gui/EditModeCoinManager.cpp +++ b/src/Mod/Sketcher/Gui/EditModeCoinManager.cpp @@ -978,9 +978,8 @@ void EditModeCoinManager::createEditModeInventorNodes() editModeScenegraphNodes.EditCurvesDrawStyle = new SoDrawStyle; editModeScenegraphNodes.EditCurvesDrawStyle->setName("EditCurvesDrawStyle"); - editModeScenegraphNodes.EditCurvesDrawStyle->lineWidth = 3 - * drawingParameters - .pixelScalingFactor; // This default value will be overriden in drawEdit() + editModeScenegraphNodes.EditCurvesDrawStyle->lineWidth = + 3 * drawingParameters.pixelScalingFactor; // Default value will be overridden in drawEdit() editCurvesRoot->addChild(editModeScenegraphNodes.EditCurvesDrawStyle); editModeScenegraphNodes.EditCurveSet = new SoLineSet;