Fix commands in Raytracing module
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@@ -91,49 +91,49 @@ povViewCamera(PyObject *self, PyObject *args)
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if (!PyArg_ParseTuple(args, ""))
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return NULL;
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PY_TRY {
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std::string out;
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const char* ppReturn=0;
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std::string out;
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const char* ppReturn=0;
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Gui::Application::Instance->sendMsgToActiveView("GetCamera",&ppReturn);
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Gui::Application::Instance->sendMsgToActiveView("GetCamera",&ppReturn);
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SoNode* rootNode;
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SoInput in;
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in.setBuffer((void*)ppReturn,std::strlen(ppReturn));
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SoDB::read(&in,rootNode);
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SoNode* rootNode;
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SoInput in;
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in.setBuffer((void*)ppReturn,std::strlen(ppReturn));
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SoDB::read(&in,rootNode);
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if (!rootNode || !rootNode->getTypeId().isDerivedFrom(SoCamera::getClassTypeId()))
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throw Base::Exception("CmdRaytracingWriteCamera::activated(): Could not read "
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"camera information from ASCII stream....\n");
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if (!rootNode || !rootNode->getTypeId().isDerivedFrom(SoCamera::getClassTypeId()))
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throw Base::Exception("CmdRaytracingWriteCamera::activated(): Could not read "
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"camera information from ASCII stream....\n");
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// root-node returned from SoDB::readAll() has initial zero
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// ref-count, so reference it before we start using it to
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// avoid premature destruction.
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SoCamera * Cam = static_cast<SoCamera*>(rootNode);
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Cam->ref();
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// root-node returned from SoDB::readAll() has initial zero
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// ref-count, so reference it before we start using it to
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// avoid premature destruction.
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SoCamera * Cam = static_cast<SoCamera*>(rootNode);
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Cam->ref();
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SbRotation camrot = Cam->orientation.getValue();
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SbRotation camrot = Cam->orientation.getValue();
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SbVec3f upvec(0, 1, 0); // init to default up vector
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camrot.multVec(upvec, upvec);
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SbVec3f upvec(0, 1, 0); // init to default up vector
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camrot.multVec(upvec, upvec);
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SbVec3f lookat(0, 0, -1); // init to default view direction vector
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camrot.multVec(lookat, lookat);
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SbVec3f lookat(0, 0, -1); // init to default view direction vector
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camrot.multVec(lookat, lookat);
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SbVec3f pos = Cam->position.getValue();
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float Dist = Cam->focalDistance.getValue();
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SbVec3f pos = Cam->position.getValue();
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float Dist = Cam->focalDistance.getValue();
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// making gp out of the Coin stuff
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gp_Vec gpPos(pos.getValue()[0],pos.getValue()[1],pos.getValue()[2]);
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gp_Vec gpDir(lookat.getValue()[0],lookat.getValue()[1],lookat.getValue()[2]);
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lookat *= Dist;
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lookat += pos;
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gp_Vec gpLookAt(lookat.getValue()[0],lookat.getValue()[1],lookat.getValue()[2]);
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gp_Vec gpUp(upvec.getValue()[0],upvec.getValue()[1],upvec.getValue()[2]);
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// making gp out of the Coin stuff
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gp_Vec gpPos(pos.getValue()[0],pos.getValue()[1],pos.getValue()[2]);
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gp_Vec gpDir(lookat.getValue()[0],lookat.getValue()[1],lookat.getValue()[2]);
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lookat *= Dist;
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lookat += pos;
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gp_Vec gpLookAt(lookat.getValue()[0],lookat.getValue()[1],lookat.getValue()[2]);
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gp_Vec gpUp(upvec.getValue()[0],upvec.getValue()[1],upvec.getValue()[2]);
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// call the write method of PovTools....
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out = PovTools::getCamera(CamDef(gpPos,gpDir,gpLookAt,gpUp));
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// call the write method of PovTools....
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out = PovTools::getCamera(CamDef(gpPos,gpDir,gpLookAt,gpUp));
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return Py::new_reference_to(Py::String(out));
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return Py::new_reference_to(Py::String(out));
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} PY_CATCH;
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}
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