rename 2d tool classes to be consistent with 3d classes

This commit is contained in:
wmayer
2016-11-21 14:29:51 +01:00
parent 9fe280ed63
commit 2d8e70085e
42 changed files with 950 additions and 951 deletions

View File

@@ -34,7 +34,7 @@ class Ui_TaskCreateNodeSet;
class SoEventCallback;
namespace Base {
class Polygon2D;
class Polygon2d;
}
namespace App {
class Property;
@@ -69,7 +69,7 @@ private Q_SLOTS:
protected:
Fem::FemSetNodesObject *pcObject;
static void DefineNodesCallback(void * ud, SoEventCallback * n);
void DefineNodes(const Base::Polygon2D &polygon,const Gui::ViewVolumeProjection &proj,bool);
void DefineNodes(const Base::Polygon2d &polygon,const Gui::ViewVolumeProjection &proj,bool);
protected:
virtual void onSelectionChanged(const Gui::SelectionChanges& msg);