rename 2d tool classes to be consistent with 3d classes
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@@ -34,7 +34,7 @@ class Ui_TaskCreateNodeSet;
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class SoEventCallback;
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namespace Base {
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class Polygon2D;
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class Polygon2d;
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}
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namespace App {
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class Property;
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@@ -69,7 +69,7 @@ private Q_SLOTS:
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protected:
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Fem::FemSetNodesObject *pcObject;
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static void DefineNodesCallback(void * ud, SoEventCallback * n);
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void DefineNodes(const Base::Polygon2D &polygon,const Gui::ViewVolumeProjection &proj,bool);
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void DefineNodes(const Base::Polygon2d &polygon,const Gui::ViewVolumeProjection &proj,bool);
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protected:
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virtual void onSelectionChanged(const Gui::SelectionChanges& msg);
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