CAM: Simulator - Drilling - RetractMode G98/G99
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@@ -53,6 +53,8 @@ struct MillMotion
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float x, y, z;
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float i, j, k;
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float r;
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char retract_mode;
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float retract_z;
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};
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static inline void MotionPosToVec(vec3 vec, const MillMotion* motion)
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