Base: add overloaded method Matrix4D::isUnity()
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@@ -125,9 +125,9 @@ Check if this is the null matrix.</UserDocu>
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Make this matrix to unity (4D identity matrix).</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="isUnity" Const="true" NoArgs="true">
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<Methode Name="isUnity" Const="true">
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<Documentation>
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<UserDocu>isUnity() -> bool
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<UserDocu>isUnity([tol=0.0]) -> bool
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Check if this is the unit matrix (4D identity matrix).</UserDocu>
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</Documentation>
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