avoid several implicit conversions, replace several old C-casts, other minor changes
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@@ -415,7 +415,7 @@ bool MeshRenderer::shouldRenderDirectly(bool direct)
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// ----------------------------------------------------------------------------
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SO_ENGINE_SOURCE(SoFCMaterialEngine);
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SO_ENGINE_SOURCE(SoFCMaterialEngine)
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SoFCMaterialEngine::SoFCMaterialEngine()
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{
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@@ -446,7 +446,7 @@ void SoFCMaterialEngine::evaluate()
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// ----------------------------------------------------------------------------
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SO_NODE_SOURCE(SoFCIndexedFaceSet);
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SO_NODE_SOURCE(SoFCIndexedFaceSet)
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void SoFCIndexedFaceSet::initClass()
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{
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