Revise edge & vector compare function for clarity

This commit is contained in:
WandererFan
2017-01-13 16:41:08 -05:00
committed by wmayer
parent 70f0a3c056
commit 2fef05c718
4 changed files with 29 additions and 41 deletions

View File

@@ -59,7 +59,7 @@ class TechDrawExport DrawUtil {
static bool fpCompare(const double& d1, const double& d2);
static Base::Vector3d vertex2Vector(const TopoDS_Vertex& v);
static std::string formatVector(const Base::Vector3d& v);
static int vectorCompare(const Base::Vector3d& v1, const Base::Vector3d& v2);
static bool vectorLess(const Base::Vector3d& v1, const Base::Vector3d& v2);
static Base::Vector3d toR3(const gp_Ax2 fromSystem, const Base::Vector3d fromPoint);
static bool checkParallel(const Base::Vector3d v1, const Base::Vector3d v2);
//! rotate vector by angle radians around axis through org