Fix typos and misc. formatting [skip ci]

Found via `codespell -q 3 -L aci,ake,aline,alle,alledges,alocation,als,ang,anid,ba,beginn,behaviour,bloaded,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childs,colour,colours,commen,currenty,dof,doubleclick,dum,eiter,elemente,feld,freez,hist,iff,indicies,initialisation,initialise,initialised,initialises,initialisiert,ist,kilometre,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oder,orgin,orginx,orginy,ot,pard,pres,programm,que,recurrance,rougly,seperator,serie,sinc,strack,substraction,te,thist,thru,tread,uint,unter,vertexes,wallthickness,whitespaces -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml`
This commit is contained in:
luz.paz
2019-10-20 15:47:38 -04:00
committed by Yorik van Havre
parent 5783027945
commit 30a717beac
33 changed files with 75 additions and 75 deletions

View File

@@ -599,7 +599,7 @@ void MeshAlgorithm::SplitBoundaryLoops( std::list<std::vector<unsigned long> >&
it != aBorders.end(); ++it) {
bool split=false;
for (std::vector<unsigned long>::iterator jt = it->begin(); jt != it->end(); ++jt) {
// two (ore more) boundaries meet in one non-manifold point
// two (or more) boundaries meet in one non-manifold point
if (openPointDegree[*jt] > 2) {
split = true;
break;

View File

@@ -163,7 +163,7 @@ private:
std::set<MeshPoint> _cutPoints;
/** all edges */
std::map<Edge, EdgeInfo> _edges;
/** map from facet index to his cutted points (mesh 1 and mesh 2) Key: Facet-Index Value: List of iterators of set<MeshPoint> */
/** map from facet index to its cut points (mesh 1 and mesh 2) Key: Facet-Index Value: List of iterators of set<MeshPoint> */
std::map<unsigned long, std::list<std::set<MeshPoint>::iterator> > _facet2points[2];
/** Facets collected from region growing */
std::vector<MeshGeomFacet> _facetsOf[2];
@@ -172,7 +172,7 @@ private:
/** Cut mesh 1 with mesh 2 */
void Cut (std::set<unsigned long>& facetsNotCuttingEdge0, std::set<unsigned long>& facetsCuttingEdge1);
/** Trianglute each facets cutted with his cutting points */
/** Trianglute each facets cut with its cutting points */
void TriangulateMesh (const MeshKernel &cutMesh, int side);
/** search facets for adding (with region growing) */
void CollectFacets (int side, float mult);

View File

@@ -200,7 +200,7 @@ void ViewProviderMeshTransformDemolding::valueChangedCallback(void)
temp.setTransform( SbVec3f(0,0,0), // no transformation
rot, // rotation from the dragger
SbVec3f(1,1,1), // no scaling
SbRotation() , // no scaling oriantation
SbRotation() , // no scaling orientation
SbVec3f(center.x,center.y,center.z)); // center of rotation
pcTransformDrag->setMatrix( temp );
}