Changes re const, ref and TopExp per wmayer

Refactor debug routines to DrawUtil
This commit is contained in:
WandererFan
2016-08-29 11:06:56 -04:00
parent 1dfdc5f079
commit 32ba9c202d
4 changed files with 99 additions and 83 deletions

View File

@@ -94,14 +94,18 @@ public:
TechDrawGeometry::BaseGeom* getProjEdgeByIndex(int idx) const; //get existing geom for edge idx in projection
TechDrawGeometry::Vertex* getProjVertexByIndex(int idx) const; //get existing geom for vertex idx in projection
std::vector<TechDrawGeometry::BaseGeom*> getProjFaceByIndex(int idx) const; //get edges for face idx in projection
virtual Base::BoundBox3d getBoundingBox() const;
double getBoxX(void) const;
double getBoxY(void) const;
virtual QRectF getRect() const;
virtual DrawViewSection* getSectionRef() const; //is there a ViewSection based on this ViewPart?
Base::Vector3d getUDir(void) {return uDir;} //paperspace X
Base::Vector3d getVDir(void) {return vDir;} //paperspace Y
Base::Vector3d getWDir(void) {return wDir;} //paperspace Z
const Base::Vector3d& getUDir(void) const {return uDir;} //paperspace X
const Base::Vector3d& getVDir(void) const {return vDir;} //paperspace Y
const Base::Vector3d& getWDir(void) const {return wDir;} //paperspace Z
const Base::Vector3d& getCentroid(void) const {return shapeCentroid;}
Base::Vector3d getValidXDir() const;
Base::Vector3d projectPoint(const Base::Vector3d& pt) const;
short mustExecute() const;
@@ -118,15 +122,6 @@ public:
//return PyObject as DrawViewPartPy
virtual PyObject *getPyObject(void);
void dumpVertexes(const char* text, const TopoDS_Shape& s);
void dumpEdge(char* label, int i, TopoDS_Edge e);
void dump1Vertex(const char* label, const TopoDS_Vertex& v);
void countFaces(const char* label, const TopoDS_Shape& s);
void countWires(const char* label, const TopoDS_Shape& s);
void countEdges(const char* label, const TopoDS_Shape& s);
Base::Vector3d getValidXDir() const;
Base::Vector3d projectPoint(Base::Vector3d pt) const;
protected:
TechDrawGeometry::GeometryObject *geometryObject;
Base::BoundBox3d bbox;
@@ -137,11 +132,11 @@ protected:
bool isOnEdge(TopoDS_Edge e, TopoDS_Vertex v, bool allowEnds = false);
std::vector<TopoDS_Edge> splitEdge(std::vector<TopoDS_Vertex> splitPoints, TopoDS_Edge e);
double simpleMinDist(TopoDS_Shape s1, TopoDS_Shape s2);
double simpleMinDist(TopoDS_Shape s1, TopoDS_Shape s2) const; //probably sb static or DrawUtil
//Projection parameter space
void saveParamSpace(Base::Vector3d direction,
Base::Vector3d xAxis);
void saveParamSpace(const Base::Vector3d& direction,
const Base::Vector3d& xAxis);
Base::Vector3d uDir; //paperspace X
Base::Vector3d vDir; //paperspace Y
Base::Vector3d wDir; //paperspace Z