+ support reading mesh files with colors
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@@ -83,7 +83,8 @@ static PyObject * open(PyObject *self, PyObject *args)
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PY_TRY {
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MeshObject mesh;
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if (mesh.load(EncodedName.c_str())) {
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MeshCore::Material mat;
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if (mesh.load(EncodedName.c_str(), &mat)) {
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Base::FileInfo file(EncodedName.c_str());
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// create new document and add Import feature
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App::Document *pcDoc = App::GetApplication().newDocument("Unnamed");
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@@ -98,6 +99,20 @@ static PyObject * open(PyObject *self, PyObject *args)
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pcFeature->purgeTouched();
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}
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}
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else if (mat.binding == MeshCore::MeshIO::PER_VERTEX &&
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mat.diffuseColor.size() == mesh.countPoints()) {
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FeatureCustom *pcFeature = new FeatureCustom();
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "VertexColors"));
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if (prop) {
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prop->setValues(mat.diffuseColor);
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}
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pcFeature->purgeTouched();
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pcDoc->addObject(pcFeature, file.fileNamePure().c_str());
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}
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else {
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Mesh::Feature *pcFeature = static_cast<Mesh::Feature *>
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(pcDoc->addObject("Mesh::Feature", file.fileNamePure().c_str()));
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@@ -132,6 +147,7 @@ static PyObject * importer(PyObject *self, PyObject *args)
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}
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MeshObject mesh;
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MeshCore::Material mat;
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if (mesh.load(EncodedName.c_str())) {
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Base::FileInfo file(EncodedName.c_str());
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unsigned long segmct = mesh.countSegments();
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@@ -145,6 +161,20 @@ static PyObject * importer(PyObject *self, PyObject *args)
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pcFeature->purgeTouched();
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}
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}
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else if (mat.binding == MeshCore::MeshIO::PER_VERTEX &&
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mat.diffuseColor.size() == mesh.countPoints()) {
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FeatureCustom *pcFeature = new FeatureCustom();
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pcFeature->Label.setValue(file.fileNamePure().c_str());
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pcFeature->Mesh.swapMesh(mesh);
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App::PropertyColorList* prop = static_cast<App::PropertyColorList*>
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(pcFeature->addDynamicProperty("App::PropertyColorList", "VertexColors"));
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if (prop) {
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prop->setValues(mat.diffuseColor);
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}
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pcFeature->purgeTouched();
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pcDoc->addObject(pcFeature, file.fileNamePure().c_str());
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}
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else {
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Mesh::Feature *pcFeature = static_cast<Mesh::Feature *>
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(pcDoc->addObject("Mesh::Feature", file.fileNamePure().c_str()));
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