Start of rework of class structure
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src/Mod/Assembly/Gui/ViewProviderPartRef.h
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82
src/Mod/Assembly/Gui/ViewProviderPartRef.h
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/***************************************************************************
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* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef ASSEMBLYGUI_ViewProviderPartRef_H
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#define ASSEMBLYGUI_ViewProviderPartRef_H
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#include "ViewProvider.h"
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#include <Inventor/nodes/SoAnnotation.h>
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#include <Inventor/nodes/SoMarkerSet.h>
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#include <Inventor/nodes/SoCoordinate3.h>
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#include <Inventor/nodes/SoMaterial.h>
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#include <Inventor/nodes/SoSwitch.h>
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namespace AssemblyGui {
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class AssemblyGuiExport ViewProviderPartRef : public AssemblyGui::ViewProviderItem
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{
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PROPERTY_HEADER(PartGui::ViewProviderPartRef);
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public:
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/// constructor
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ViewProviderPartRef();
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/// destructor
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virtual ~ViewProviderPartRef();
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virtual bool doubleClicked(void);
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virtual void attach(App::DocumentObject *);
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virtual void setDisplayMode(const char* ModeName);
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/// returns a list of all possible modes
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virtual std::vector<std::string> getDisplayModes(void) const;
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virtual std::vector<App::DocumentObject*> claimChildren(void)const;
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virtual std::vector<App::DocumentObject*> claimChildren3D(void)const;
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/// get called if the user hover over a object in the tree
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virtual bool allowDrop(const std::vector<const App::DocumentObject*> &objList,Qt::KeyboardModifiers keys,Qt::MouseButtons mouseBts,const QPoint &pos);
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/// get called if the user drops some objects
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virtual void drop(const std::vector<const App::DocumentObject*> &objList,Qt::KeyboardModifiers keys,Qt::MouseButtons mouseBts,const QPoint &pos);
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#ifdef ASSEMBLY_DEBUG_FACILITIES
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//draw the dcm points
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SoAnnotation* m_anno;
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SoSwitch* m_switch;
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SoMaterial* m_material;
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SoCoordinate3* m_pointsCoordinate;
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SoMarkerSet* m_points;
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virtual void onChanged(const App::Property* prop);
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App::PropertyBool ShowScalePoints;
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#endif
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};
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} // namespace AssemblyGui
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#endif // ASSEMBLYGUI_ViewProviderPartRef_H
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