Start of rework of class structure

This commit is contained in:
jriegel
2014-05-04 16:05:13 +02:00
committed by Stefan Tröger
parent 9d25c717b4
commit 35e35527db
38 changed files with 2590 additions and 1853 deletions

View File

@@ -0,0 +1,200 @@
/***************************************************************************
* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Inventor/nodes/SoGroup.h>
#include <QMessageBox>
#endif
#include "ViewProviderProduct.h"
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/MainWindow.h>
#include <Gui/Application.h>
#include <Mod/Assembly/App/Product.h>
#include <Mod/Assembly/App/PartRef.h>
//#include <Mod/Part/App/BodyBase.h>
using namespace AssemblyGui;
extern Assembly::Item* ActiveAsmObject;
PROPERTY_SOURCE(AssemblyGui::ViewProviderProduct,AssemblyGui::ViewProviderItem)
ViewProviderProduct::ViewProviderProduct()
{
sPixmap = "Assembly_Assembly_Tree.svg";
}
ViewProviderProduct::~ViewProviderProduct()
{
if(getObject() == ActiveAsmObject)
Gui::Command::doCommand(Gui::Command::Doc,"AssemblyGui.clearActiveAssembly()");
}
bool ViewProviderProduct::doubleClicked(void)
{
Gui::Command::assureWorkbench("AssemblyWorkbench");
Gui::Command::doCommand(Gui::Command::Doc,"AssemblyGui.setActiveAssembly(App.activeDocument().%s)",this->getObject()->getNameInDocument());
return true;
}
void ViewProviderProduct::attach(App::DocumentObject* pcFeat)
{
// call parent attach method
ViewProviderGeometryObject::attach(pcFeat);
// putting all together with the switch
addDisplayMaskMode(getChildRoot(), "Main");
}
void ViewProviderProduct::setDisplayMode(const char* ModeName)
{
if(strcmp("Main",ModeName)==0)
setDisplayMaskMode("Main");
ViewProviderGeometryObject::setDisplayMode(ModeName);
}
std::vector<std::string> ViewProviderProduct::getDisplayModes(void) const
{
// get the modes of the father
std::vector<std::string> StrList = ViewProviderGeometryObject::getDisplayModes();
// add your own modes
StrList.push_back("Main");
return StrList;
}
std::vector<App::DocumentObject*> ViewProviderProduct::claimChildren(void)const
{
std::vector<App::DocumentObject*> temp(static_cast<Assembly::Product*>(getObject())->Items.getValues());
temp.insert(temp.end(),
static_cast<Assembly::Product*>(getObject())->Annotations.getValues().begin(),
static_cast<Assembly::Product*>(getObject())->Annotations.getValues().end());
return temp;
}
std::vector<App::DocumentObject*> ViewProviderProduct::claimChildren3D(void)const
{
return static_cast<Assembly::Product*>(getObject())->Items.getValues();
}
void ViewProviderProduct::setupContextMenu(QMenu* menu, QObject* receiver, const char* member)
{
ViewProviderItem::setupContextMenu(menu, receiver, member); // call the base class
QAction* toggle = menu->addAction(QObject::tr("Rigid subassembly"), receiver, member);
toggle->setData(QVariant(1000)); // identifier
toggle->setCheckable(true);
toggle->setToolTip(QObject::tr("Set if the subassembly shall be solved as on part (rigid) or if all parts of this assembly are solved for themselfe."));
toggle->setStatusTip(QObject::tr("Set if the subassembly shall be solved as on part (rigid) or if all parts of this assembly are solved for themself."));
bool prop = static_cast<Assembly::Product*>(getObject())->Rigid.getValue();
toggle->setChecked(prop);
}
bool ViewProviderProduct::setEdit(int ModNum)
{
if(ModNum == 1000) { // identifier
Gui::Command::openCommand("Change subassembly solving behaviour");
if(!static_cast<Assembly::Product*>(getObject())->Rigid.getValue())
Gui::Command::doCommand(Gui::Command::Doc,"FreeCAD.getDocument(\"%s\").getObject(\"%s\").Rigid = True",getObject()->getDocument()->getName(), getObject()->getNameInDocument());
else
Gui::Command::doCommand(Gui::Command::Doc,"FreeCAD.getDocument(\"%s\").getObject(\"%s\").Rigid = False",getObject()->getDocument()->getName(), getObject()->getNameInDocument());
Gui::Command::commitCommand();
return false;
}
return ViewProviderItem::setEdit(ModNum); // call the base class
}
bool ViewProviderProduct::allowDrop(const std::vector<const App::DocumentObject*> &objList,Qt::KeyboardModifiers keys,Qt::MouseButtons mouseBts,const QPoint &pos)
{
for( std::vector<const App::DocumentObject*>::const_iterator it = objList.begin();it!=objList.end();++it){
//if ((*it)->getTypeId().isDerivedFrom(Part::BodyBase::getClassTypeId())) {
// continue;
//} else if ((*it)->getTypeId().isDerivedFrom(Assembly::ItemPart::getClassTypeId())) {
// continue;
//} else
return false;
}
return true;
}
void ViewProviderProduct::drop(const std::vector<const App::DocumentObject*> &objList,Qt::KeyboardModifiers keys,Qt::MouseButtons mouseBts,const QPoint &pos)
{
// Open command
//Assembly::Product* AsmItem = static_cast<Assembly::Product*>(getObject());
//App::Document* doc = AsmItem->getDocument();
//Gui::Document* gui = Gui::Application::Instance->getDocument(doc);
//gui->openCommand("Move into Assembly");
//for( std::vector<const App::DocumentObject*>::const_iterator it = objList.begin();it!=objList.end();++it) {
// if ((*it)->getTypeId().isDerivedFrom(Part::BodyBase::getClassTypeId())) {
// // get document object
// const App::DocumentObject* obj = *it;
// // build Python command for execution
// std::string PartName = doc->getUniqueObjectName("Part");
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('Assembly::ItemPart','%s')",PartName.c_str());
// std::string fatherName = AsmItem->getNameInDocument();
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.Items = App.activeDocument().%s.Items + [App.activeDocument().%s] ",fatherName.c_str(),fatherName.c_str(),PartName.c_str());
// Gui::Command::addModule(Gui::Command::App,"PartDesign");
// Gui::Command::addModule(Gui::Command::Gui,"PartDesignGui");
// std::string BodyName = obj->getNameInDocument();
// // add the standard planes
// std::string Plane1Name = BodyName + "_PlaneXY";
// std::string Plane2Name = BodyName + "_PlaneYZ";
// std::string Plane3Name = BodyName + "_PlaneXZ";
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::Plane','%s')",Plane1Name.c_str());
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Label = 'XY-Plane'");
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::Plane','%s')",Plane2Name.c_str());
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Placement = App.Placement(App.Vector(),App.Rotation(App.Vector(0,1,0),90))");
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Label = 'YZ-Plane'");
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::Plane','%s')",Plane3Name.c_str());
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Placement = App.Placement(App.Vector(),App.Rotation(App.Vector(1,0,0),90))");
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Label = 'XZ-Plane'");
// // add to anotation set of the Part object
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.Annotation = [App.activeDocument().%s,App.activeDocument().%s,App.activeDocument().%s] ",PartName.c_str(),Plane1Name.c_str(),Plane2Name.c_str(),Plane3Name.c_str());
// // add the main body
// Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.Model = App.activeDocument().%s ",PartName.c_str(),BodyName.c_str());
// } else if ((*it)->getTypeId().isDerivedFrom(Assembly::ItemPart::getClassTypeId())) {
// continue;
// } else
// continue;
//
//}
//gui->commitCommand();
}