basic infrastructure for part design primitives
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93
src/Mod/PartDesign/Gui/ViewProviderPrimitive.cpp
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93
src/Mod/PartDesign/Gui/ViewProviderPrimitive.cpp
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/***************************************************************************
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* Copyright (c) 2013 Jan Rheinländer <jrheinlaender@users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <QMessageBox>
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#endif
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#include "ViewProviderPrimitive.h"
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#include <Mod/PartDesign/App/FeaturePrimitive.h>
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#include <Gui/TaskView/TaskDialog.h>
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#include <Gui/Control.h>
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#include <Gui/Command.h>
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#include <Gui/Application.h>
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using namespace PartDesignGui;
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PROPERTY_SOURCE(PartDesignGui::ViewProviderPrimitive,PartDesignGui::ViewProvider)
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ViewProviderPrimitive::ViewProviderPrimitive()
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{
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sPixmap = "Part_Box.svg";
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}
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ViewProviderPrimitive::~ViewProviderPrimitive()
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{
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}
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bool ViewProviderPrimitive::setEdit(int ModNum)
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{/*
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if (ModNum == ViewProvider::Default ) {
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// When double-clicking on the item for this fillet the
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// object unsets and sets its edit mode without closing
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// the task panel
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Gui::TaskView::TaskDialog *dlg = Gui::Control().activeDialog();
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TaskDlgBooleanParameters *booleanDlg = qobject_cast<TaskDlgBooleanParameters *>(dlg);
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if (booleanDlg && booleanDlg->getBooleanView() != this)
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booleanDlg = 0; // another pad left open its task panel
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if (dlg && !booleanDlg) {
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QMessageBox msgBox;
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msgBox.setText(QObject::tr("A dialog is already open in the task panel"));
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msgBox.setInformativeText(QObject::tr("Do you want to close this dialog?"));
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msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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msgBox.setDefaultButton(QMessageBox::Yes);
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int ret = msgBox.exec();
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if (ret == QMessageBox::Yes)
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Gui::Control().closeDialog();
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else
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return false;
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}
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// clear the selection (convenience)
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Gui::Selection().clearSelection();
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// always change to PartDesign WB, remember where we come from
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oldWb = Gui::Command::assureWorkbench("PartDesignWorkbench");
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// start the edit dialog
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if (booleanDlg)
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Gui::Control().showDialog(booleanDlg);
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else
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Gui::Control().showDialog(new TaskDlgBooleanParameters(this));
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return true;
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}
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else {
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return PartGui::ViewProviderPart::setEdit(ModNum);
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}*/
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}
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