[PD] make constraints static class member

the MSVC IDE warned me about different floatAngle definitions in PD
This commit is contained in:
donovaly
2021-03-03 13:53:22 +01:00
committed by wwmayer
parent 42bf2c8285
commit 3704ad68d8
4 changed files with 8 additions and 4 deletions

View File

@@ -48,8 +48,8 @@ namespace PartDesign {
PROPERTY_SOURCE(PartDesign::PolarPattern, PartDesign::Transformed)
const App::PropertyIntegerConstraint::Constraints intOccurrences = { 1, INT_MAX, 1 };
const App::PropertyAngle::Constraints floatAngle = { Base::toDegrees<double>(Precision::Angular()), 360.0, 1.0 };
const App::PropertyIntegerConstraint::Constraints PolarPattern::intOccurrences = { 1, INT_MAX, 1 };
const App::PropertyAngle::Constraints PolarPattern::floatAngle = { Base::toDegrees<double>(Precision::Angular()), 360.0, 1.0 };
PolarPattern::PolarPattern()
{