Tests: add unit tests for Matrix4D and Rotation
This commit is contained in:
@@ -1,6 +1,8 @@
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target_sources(
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Tests_run
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PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/Matrix.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/Rotation.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/tst_Tools.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/Units.cpp
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)
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123
tests/src/Base/Matrix.cpp
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123
tests/src/Base/Matrix.cpp
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@@ -0,0 +1,123 @@
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#include "gtest/gtest.h"
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#include <Base/Matrix.h>
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TEST(Matrix, TestShearing)
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{
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Base::Matrix4D mat;
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mat.setRow(1, Base::Vector3d(0, 1, 1));
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Other);
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}
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TEST(Matrix, TestMultLeftRight)
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{
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Base::Matrix4D mat1;
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mat1.rotX(1.0);
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Base::Matrix4D mat2;
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mat2.scale(1.0, 2.0, 3.0);
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EXPECT_EQ((mat1 * mat2).hasScale(), Base::ScaleType::NonUniformRight);
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EXPECT_EQ((mat2 * mat1).hasScale(), Base::ScaleType::NonUniformLeft);
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}
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TEST(Matrix, TestNoScale)
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{
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Base::Matrix4D mat;
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mat.rotX(1.0);
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mat.scale(1.0);
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::NoScaling);
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}
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TEST(Matrix, TestUniformScalePlusTwo)
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{
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Base::Matrix4D mat;
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mat.rotX(1.0);
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mat.scale(2.0);
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Uniform);
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}
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TEST(Matrix, TestUniformScaleRight)
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{
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Base::Matrix4D mat;
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mat.rotX(1.0);
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Base::Matrix4D scale;
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scale.scale(2.0);
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mat = mat * scale;
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Uniform);
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}
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TEST(Matrix, TestNonUniformScaleRight)
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{
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Base::Matrix4D mat;
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mat.rotX(1.0);
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Base::Matrix4D scale;
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scale.scale(2.0, 1.0, 2.0);
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mat = mat * scale;
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::NonUniformRight);
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}
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TEST(Matrix, TestUniformScaleMinusOne)
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{
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Base::Matrix4D mat;
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mat.scale(-1.0);
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Uniform);
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}
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TEST(Matrix, TestUniformScaleMinusTwo)
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{
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Base::Matrix4D mat;
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mat.scale(-2.0);
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Uniform);
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}
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TEST(Matrix, TestNonUniformScaleLeftOne)
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{
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Base::Matrix4D mat;
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mat.rotX(1.0);
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mat.scale(1.0, -1.0, 1.0);
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// A scale(1,-1,1) is like scale(-1,-1,-1) * rotation
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Uniform);
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}
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TEST(Matrix, TestNonUniformScaleLeftTwo)
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{
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Base::Matrix4D mat;
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mat.rotX(1.0);
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mat.scale(2.0, -2.0, 2.0);
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EXPECT_EQ(mat.hasScale(), Base::ScaleType::Uniform);
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}
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TEST(Matrix, TestTrace)
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{
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Base::Matrix4D mat;
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mat.scale(2.0, 2.0, 2.0);
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Base::Vector3d trace = mat.trace();
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EXPECT_EQ(trace.x + trace.y + trace.z, 6.0);
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}
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TEST(Matrix, TestColRow)
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{
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Base::Matrix4D mat;
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EXPECT_EQ(mat.getCol(1), Base::Vector3d(0, 1, 0));
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EXPECT_EQ(mat.getCol(2), Base::Vector3d(0, 0, 1));
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}
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TEST(Matrix, TestUnity)
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{
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Base::Matrix4D mat;
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EXPECT_EQ(mat.isUnity(), true);
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mat.nullify();
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EXPECT_EQ(mat.isUnity(), false);
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mat.setToUnity();
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EXPECT_EQ(mat.isUnity(), true);
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}
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TEST(Matrix, TestNull)
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{
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Base::Matrix4D mat;
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EXPECT_EQ(mat.isNull(), false);
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mat.nullify();
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EXPECT_EQ(mat.isNull(), true);
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}
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65
tests/src/Base/Rotation.cpp
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65
tests/src/Base/Rotation.cpp
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@@ -0,0 +1,65 @@
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#include "gtest/gtest.h"
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#include <Base/Matrix.h>
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#include <Base/Rotation.h>
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TEST(Rotation, TestNonUniformScaleLeft)
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{
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Base::Rotation rot;
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rot.setYawPitchRoll(20.0, 0.0, 0.0);
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Base::Matrix4D mat;
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rot.getValue(mat);
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Base::Matrix4D scale;
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scale.scale(2.0, 3.0, 4.0);
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Base::Rotation scaled_rot(scale * mat);
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EXPECT_EQ(scaled_rot.isSame(rot, 1.0e-7), true);
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EXPECT_EQ(rot.isSame(scaled_rot, 1.0e-7), true);
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}
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TEST(Rotation, TestNonUniformScaleRight)
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{
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Base::Rotation rot;
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rot.setYawPitchRoll(20.0, 0.0, 0.0);
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Base::Matrix4D mat;
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rot.getValue(mat);
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Base::Matrix4D scale;
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scale.scale(2.0, 3.0, 4.0);
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Base::Rotation scaled_rot(mat * scale);
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EXPECT_EQ(scaled_rot.isSame(rot, 1.0e-7), true);
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EXPECT_EQ(rot.isSame(scaled_rot, 1.0e-7), true);
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}
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TEST(Rotation, TestUniformScaleGT1)
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{
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Base::Rotation rot;
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rot.setYawPitchRoll(20.0, 0.0, 0.0);
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Base::Matrix4D mat;
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rot.getValue(mat);
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Base::Matrix4D scale;
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scale.scale(3.0, 3.0, 3.0);
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Base::Rotation scaled_rot(mat * scale);
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EXPECT_EQ(scaled_rot.isSame(rot, 1.0e-7), true);
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EXPECT_EQ(rot.isSame(scaled_rot, 1.0e-7), true);
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}
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TEST(Rotation, TestUniformScaleLT1)
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{
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Base::Matrix4D mat;
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mat.scale(0.5);
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Base::Rotation scaled_rot(mat);
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EXPECT_EQ(scaled_rot.isSame(scaled_rot, 1.0e-7), true);
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}
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