had trouble rebasing so added tanderson's commits by copy paste method
This commit is contained in:
committed by
Yorik van Havre
parent
3387992358
commit
3abe4d460d
@@ -122,6 +122,18 @@ TopoDS_Shape ProjectionAlgos::invertY(const TopoDS_Shape& shape)
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
//added by tanderson. aka blobfish.
|
||||
//projection algorithms build a 2d curve(pcurve) but no 3d curve.
|
||||
//this causes problems with meshing algorithms after save and load.
|
||||
static const TopoDS_Shape& build3dCurves(const TopoDS_Shape &shape)
|
||||
{
|
||||
TopExp_Explorer it;
|
||||
for (it.Init(shape, TopAbs_EDGE); it.More(); it.Next())
|
||||
BRepLib::BuildCurve3d(TopoDS::Edge(it.Current()));
|
||||
return shape;
|
||||
}
|
||||
|
||||
void ProjectionAlgos::execute(void)
|
||||
{
|
||||
Handle( HLRBRep_Algo ) brep_hlr = new HLRBRep_Algo;
|
||||
@@ -139,21 +151,20 @@ void ProjectionAlgos::execute(void)
|
||||
}
|
||||
|
||||
// extracting the result sets:
|
||||
HLRBRep_HLRToShape shapes( brep_hlr );
|
||||
|
||||
V = shapes.VCompound ();// hard edge visibly
|
||||
V1 = shapes.Rg1LineVCompound();// Smoth edges visibly
|
||||
VN = shapes.RgNLineVCompound();// contour edges visibly
|
||||
VO = shapes.OutLineVCompound();// contours apparents visibly
|
||||
VI = shapes.IsoLineVCompound();// isoparamtriques visibly
|
||||
H = shapes.HCompound ();// hard edge invisibly
|
||||
H1 = shapes.Rg1LineHCompound();// Smoth edges invisibly
|
||||
HN = shapes.RgNLineHCompound();// contour edges invisibly
|
||||
HO = shapes.OutLineHCompound();// contours apparents invisibly
|
||||
HI = shapes.IsoLineHCompound();// isoparamtriques invisibly
|
||||
|
||||
}
|
||||
|
||||
HLRBRep_HLRToShape shapes( brep_hlr );
|
||||
|
||||
V = build3dCurves(shapes.VCompound ());// hard edge visibly
|
||||
V1 = build3dCurves(shapes.Rg1LineVCompound());// Smoth edges visibly
|
||||
VN = build3dCurves(shapes.RgNLineVCompound());// contour edges visibly
|
||||
VO = build3dCurves(shapes.OutLineVCompound());// contours apparents visibly
|
||||
VI = build3dCurves(shapes.IsoLineVCompound());// isoparamtriques visibly
|
||||
H = build3dCurves(shapes.HCompound ());// hard edge invisibly
|
||||
H1 = build3dCurves(shapes.Rg1LineHCompound());// Smoth edges invisibly
|
||||
HN = build3dCurves(shapes.RgNLineHCompound());// contour edges invisibly
|
||||
HO = build3dCurves(shapes.OutLineHCompound());// contours apparents invisibly
|
||||
HI = build3dCurves(shapes.IsoLineHCompound());// isoparamtriques invisibly
|
||||
}
|
||||
|
||||
std::string ProjectionAlgos::getSVG(ExtractionType type, double scale, double tolerance, double hiddenscale)
|
||||
{
|
||||
std::stringstream result;
|
||||
|
||||
Reference in New Issue
Block a user