Update UI strings from Crowdin reports for consistency

This commit is contained in:
Max Wilfinger
2025-08-28 16:38:12 +02:00
committed by Chris Hennes
parent e4d6b9a31d
commit 3b215da227
22 changed files with 105 additions and 105 deletions

View File

@@ -45,66 +45,66 @@ ConstraintDisplacement::ConstraintDisplacement()
(true),
"ConstraintDisplacement",
App::Prop_None,
"Use free translation in X direction");
"Use free translation in X-direction");
ADD_PROPERTY_TYPE(xDisplacement,
(0.0),
"ConstraintDisplacement",
App::Prop_None,
"Translation in local X direction");
"Translation in local X-direction");
ADD_PROPERTY_TYPE(hasXFormula,
(false),
"ConstraintDisplacement",
App::Prop_None,
"Define translation in X direction as a formula");
"Define translation in X-direction as a formula");
ADD_PROPERTY_TYPE(xDisplacementFormula,
(""),
"ConstraintDisplacement",
App::Prop_None,
"Formula for translation in X direction");
"Formula for translation in X-direction");
// y displacement
ADD_PROPERTY_TYPE(yFree,
(true),
"ConstraintDisplacement",
App::Prop_None,
"Use free translation in Y direction");
"Use free translation in Y-direction");
ADD_PROPERTY_TYPE(yDisplacement,
(0.0),
"ConstraintDisplacement",
App::Prop_None,
"Translation in local Y direction");
"Translation in local Y-direction");
ADD_PROPERTY_TYPE(hasYFormula,
(false),
"ConstraintDisplacement",
App::Prop_None,
"Define translation in Y direction as a formula");
"Define translation in Y-direction as a formula");
ADD_PROPERTY_TYPE(yDisplacementFormula,
(""),
"ConstraintDisplacement",
App::Prop_None,
"Formula for translation in Y direction");
"Formula for translation in Y-direction");
// z displacement
ADD_PROPERTY_TYPE(zFree,
(true),
"ConstraintDisplacement",
App::Prop_None,
"Use free translation in Z direction");
"Use free translation in Z-direction");
ADD_PROPERTY_TYPE(zDisplacement,
(0.0),
"ConstraintDisplacement",
App::Prop_None,
"Translation in local Z direction");
"Translation in local Z-direction");
ADD_PROPERTY_TYPE(hasZFormula,
(false),
"ConstraintDisplacement",
App::Prop_None,
"Define translation in Z direction as a formula");
"Define translation in Z-direction as a formula");
ADD_PROPERTY_TYPE(zDisplacementFormula,
(""),
"ConstraintDisplacement",
App::Prop_None,
"Formula for translation in Z direction");
"Formula for translation in Z-direction");
// flow surface force
ADD_PROPERTY_TYPE(useFlowSurfaceForce,
@@ -118,36 +118,36 @@ ConstraintDisplacement::ConstraintDisplacement()
(true),
"ConstraintDisplacement",
App::Prop_None,
"Use free rotation in X direction");
"Use free rotation in X-direction");
ADD_PROPERTY_TYPE(xRotation,
(0.0),
"ConstraintDisplacement",
App::Prop_None,
"Rotation in local X direction");
"Rotation in local X-direction");
// y rotation
ADD_PROPERTY_TYPE(rotyFree,
(true),
"ConstraintDisplacement",
App::Prop_None,
"Use free rotation in Y direction");
"Use free rotation in Y-direction");
ADD_PROPERTY_TYPE(yRotation,
(0.0),
"ConstraintDisplacement",
App::Prop_None,
"Rotation in local Y direction");
"Rotation in local Y-direction");
// z rotation
ADD_PROPERTY_TYPE(rotzFree,
(true),
"ConstraintDisplacement",
App::Prop_None,
"Use free rotation in Z direction");
"Use free rotation in Z-direction");
ADD_PROPERTY_TYPE(zRotation,
(0.0),
"ConstraintDisplacement",
App::Prop_None,
"Rotation in local Z direction");
"Rotation in local Z-direction");
ADD_PROPERTY_TYPE(EnableAmplitude,
(false),
"ConstraintDisplacement",

View File

@@ -52,32 +52,32 @@ ConstraintRigidBody::ConstraintRigidBody()
(0.0),
"ConstraintRigidBody",
App::Prop_Output,
"Applied force in X direction");
"Applied force in X-direction");
ADD_PROPERTY_TYPE(ForceY,
(0.0),
"ConstraintRigidBody",
App::Prop_Output,
"Applied force in Y direction");
"Applied force in Y-direction");
ADD_PROPERTY_TYPE(ForceZ,
(0.0),
"ConstraintRigidBody",
App::Prop_Output,
"Applied force in Z direction");
"Applied force in Z-direction");
ADD_PROPERTY_TYPE(MomentX,
(0.0),
"ConstraintRigidBody",
App::Prop_Output,
"Applied moment in X direction");
"Applied moment in X-direction");
ADD_PROPERTY_TYPE(MomentY,
(0.0),
"ConstraintRigidBody",
App::Prop_Output,
"Applied moment in Y direction");
"Applied moment in Y-direction");
ADD_PROPERTY_TYPE(MomentZ,
(0.0),
"ConstraintRigidBody",
App::Prop_Output,
"Applied moment in Z direction");
"Applied moment in Z-direction");
ADD_PROPERTY_TYPE(TranslationalModeX,
("Free"),
"ConstraintRigidBody",