+ fix flaws found with code analyzer tool
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@@ -344,7 +344,6 @@ void SetOperations::TriangulateMesh (const MeshKernel &cutMesh, int side)
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Vector3f dirY = dirX % normal;
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// project points to 2D plane
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i = 0;
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std::vector<Vector3f>::iterator it;
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std::vector<Vector3f> vertices;
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for (it = points.begin(); it != points.end(); it++)
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