From 3bd425df26e5a3a973928c69644c162c0a25bc49 Mon Sep 17 00:00:00 2001 From: wmayer Date: Tue, 17 Oct 2017 19:13:09 +0200 Subject: [PATCH] fixes #0003169: Mesh Design WB tools does not work on translated object --- src/Mod/Mesh/Gui/MeshSelection.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Mod/Mesh/Gui/MeshSelection.cpp b/src/Mod/Mesh/Gui/MeshSelection.cpp index f8a385466b..513d9e2e3e 100644 --- a/src/Mod/Mesh/Gui/MeshSelection.cpp +++ b/src/Mod/Mesh/Gui/MeshSelection.cpp @@ -475,7 +475,11 @@ void MeshSelection::selectGLCallback(void * ud, SoEventCallback * n) SoCamera* cam = view->getSoRenderManager()->getCamera(); SbViewVolume vv = cam->getViewVolume(); Gui::ViewVolumeProjection proj(vv); + + Base::Placement plm = static_cast(vp->getObject())->Placement.getValue(); + proj.setTransform(plm.toMatrix()); vp->getFacetsFromPolygon(polygon, proj, true, faces); + if (self->onlyVisibleTriangles) { const SbVec2s& sz = view->getSoRenderManager()->getViewportRegion().getWindowSize(); short width,height; sz.getValue(width,height);