From 3de44dfcd7b7bc684cd7daf32d967b97635ec42d Mon Sep 17 00:00:00 2001 From: wmayer Date: Sat, 1 Oct 2016 20:40:26 +0200 Subject: [PATCH] do not check for solid when computing volume of mesh --- src/Mod/Mesh/App/Core/MeshKernel.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Mod/Mesh/App/Core/MeshKernel.cpp b/src/Mod/Mesh/App/Core/MeshKernel.cpp index c2152e3bbc..8c4ad2a23c 100644 --- a/src/Mod/Mesh/App/Core/MeshKernel.cpp +++ b/src/Mod/Mesh/App/Core/MeshKernel.cpp @@ -982,9 +982,9 @@ float MeshKernel::GetSurface( const std::vector& aSegment ) const float MeshKernel::GetVolume() const { - MeshEvalSolid cSolid(*this); - if ( !cSolid.Evaluate() ) - return 0.0f; // no solid + //MeshEvalSolid cSolid(*this); + //if ( !cSolid.Evaluate() ) + // return 0.0f; // no solid float fVolume = 0.0; MeshFacetIterator cIter(*this);