+ move module Python stuff into C++ class
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@@ -30,6 +30,10 @@
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#include <Gui/Application.h>
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#include <Gui/Language/Translator.h>
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#include "Workbench.h"
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#include <CXX/Extensions.hxx>
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#include <CXX/Objects.hxx>
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//#include "resources/qrc_ReverseEngineering.cpp"
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// use a different name to CreateCommand()
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@@ -42,8 +46,20 @@ void loadReverseEngineeringResource()
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Gui::Translator::instance()->refresh();
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}
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/* registration table */
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extern struct PyMethodDef ReverseEngineeringGui_Import_methods[];
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namespace ReverseEngineeringGui {
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class Module : public Py::ExtensionModule<Module>
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{
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public:
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Module() : Py::ExtensionModule<Module>("ReverseEngineeringGui")
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{
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initialize("This module is the ReverseEngineeringGui module."); // register with Python
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}
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virtual ~Module() {}
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private:
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};
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} // namespace ReverseEngineeringGui
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/* Python entry */
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@@ -55,7 +71,7 @@ void ReenGuiExport initReverseEngineeringGui()
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return;
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}
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(void) Py_InitModule("ReverseEngineeringGui", ReverseEngineeringGui_Import_methods); /* mod name, table ptr */
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new ReverseEngineeringGui::Module();
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Base::Console().Log("Loading GUI of ReverseEngineering module... done\n");
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// instantiating the commands
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