Guard all uses of basic_random_generator for thread safety

This commit is contained in:
bgbsww
2024-06-04 10:02:13 -04:00
committed by Chris Hennes
parent 7e9496ecae
commit 42eb4fdda6
6 changed files with 46 additions and 0 deletions

View File

@@ -81,6 +81,8 @@
#include <Base/Reader.h>
#include <Base/Tools.h>
#include <Base/Writer.h>
#include <boost/thread/mutex.hpp>
#include <boost/thread/thread.hpp>
#include <Mod/Part/App/Geometry.h>
#include <Mod/Part/App/TopoShape.h>
@@ -1393,9 +1395,13 @@ void Vertex::Restore(Base::XMLReader &reader)
void Vertex::createNewTag()
{
// Initialize a random number generator, to avoid Valgrind false positives.
// The random number generator is not threadsafe so we guard it. See
// https://www.boost.org/doc/libs/1_62_0/libs/uuid/uuid.html#Design%20notes
static boost::mt19937 ran;
static bool seeded = false;
static boost::mutex random_number_mutex;
boost::lock_guard<boost::mutex> guard(random_number_mutex);
if (!seeded) {
ran.seed(static_cast<unsigned int>(std::time(nullptr)));
seeded = true;