PartDesign/Gui: enhance the TaskFeaturePick with new cotegory of sketches: notInBody

Also add option tp show already used sketches and fix some spacing.
This commit is contained in:
Alexander Golubev
2015-07-20 22:59:37 +03:00
committed by Stefan Tröger
parent ffc6cc2f23
commit 4590305921
4 changed files with 127 additions and 51 deletions

View File

@@ -930,28 +930,38 @@ void finishFeature(const Gui::Command* cmd, const std::string& FeatName, const b
const unsigned validateSketches(std::vector<App::DocumentObject*>& sketches,
std::vector<PartDesignGui::TaskFeaturePick::featureStatus>& status,
std::vector<App::DocumentObject*>::iterator& firstValidSketch)
{
PartDesign::Body* pcActiveBody = PartDesignGui::getBody(false);
App::Part* pcActivePart = PartDesignGui::getPartFor(pcActiveBody, false);
{
PartDesign::Body* pcActiveBody = PartDesignGui::getBody(false);
App::Part* pcActivePart = PartDesignGui::getPartFor(pcActiveBody, false);
// TODO: If the user previously opted to allow multiple use of sketches or use of sketches from other bodies,
// then count these as valid sketches!
unsigned validSketches = 0;
firstValidSketch = sketches.end();
for (std::vector<App::DocumentObject*>::iterator s = sketches.begin(); s != sketches.end(); s++) {
// Check whether this plane belongs to the active body
if (pcActiveBody && !pcActiveBody->hasFeature(*s)) {
if(pcActivePart && pcActivePart->hasObject(*s, true))
status.push_back(PartDesignGui::TaskFeaturePick::otherBody);
else
if (!pcActiveBody) {
// We work in the old style outside any body
if (PartDesign::Body::findBodyOf (*s)) {
status.push_back(PartDesignGui::TaskFeaturePick::otherPart);
++validSketches;
continue;
}
} else if (!pcActiveBody->hasFeature(*s)) {
// Check whether this plane belongs to the active body
if(pcActivePart && pcActivePart->hasObject(*s, true)) {
status.push_back(PartDesignGui::TaskFeaturePick::otherBody);
} else if (PartDesign::Body::findBodyOf(*s)) {
status.push_back(PartDesignGui::TaskFeaturePick::otherPart);
} else {
status.push_back(PartDesignGui::TaskFeaturePick::notInBody);
}
++validSketches;
continue;
}
//Base::Console().Error("Checking sketch %s\n", (*s)->getNameInDocument());
// Check whether this sketch is already being used by another feature
// Body features don't count...
@@ -970,7 +980,7 @@ void finishFeature(const Gui::Command* cmd, const std::string& FeatName, const b
status.push_back(PartDesignGui::TaskFeaturePick::isUsed);
continue;
}
if (pcActiveBody && pcActiveBody->isAfterTip(*s)){
status.push_back(PartDesignGui::TaskFeaturePick::afterTip);
continue;
@@ -1053,17 +1063,22 @@ void prepareSketchBased(Gui::Command* cmd, const std::string& which,
func(sketch, FeatName);
};
//if there is a sketch selected which is from annother body or part we need to bring up the
//if there is a sketch selected which is from annother body or part we need to bring up the
//pick task dialog to decide how those are handled
bool ext = std::find(status.begin(), status.end(), PartDesignGui::TaskFeaturePick::otherBody) != status.end();
ext |= std::find(status.begin(), status.end(), PartDesignGui::TaskFeaturePick::otherPart) != status.end();
bool ext = std::find_if( status.begin(), status.end(),
[] (const PartDesignGui::TaskFeaturePick::featureStatus& s) {
return s == PartDesignGui::TaskFeaturePick::otherBody ||
s == PartDesignGui::TaskFeaturePick::otherPart ||
s == PartDesignGui::TaskFeaturePick::notInBody;
}
) != status.end();
// If there is more than one selection/possibility, show dialog and let user pick sketch
if ((bNoSketchWasSelected && validSketches > 1) ||
(!bNoSketchWasSelected && sketches.size() > 1) ||
ext ) {
Gui::TaskView::TaskDialog *dlg = Gui::Control().activeDialog();
PartDesignGui::TaskDlgFeaturePick *pickDlg = qobject_cast<PartDesignGui::TaskDlgFeaturePick *>(dlg);
if (dlg && !pickDlg) {
@@ -1086,7 +1101,7 @@ void prepareSketchBased(Gui::Command* cmd, const std::string& which,
pickDlg = new PartDesignGui::TaskDlgFeaturePick(sketches, status, accepter, worker);
if(ext)
pickDlg->showExternal(true);
Gui::Control().showDialog(pickDlg);
}
else {