diff --git a/src/Mod/Fem/Gui/ViewProviderFemMesh.cpp b/src/Mod/Fem/Gui/ViewProviderFemMesh.cpp index 2e1e80edb0..f96d1f3a1c 100644 --- a/src/Mod/Fem/Gui/ViewProviderFemMesh.cpp +++ b/src/Mod/Fem/Gui/ViewProviderFemMesh.cpp @@ -116,12 +116,12 @@ Base::Vector3d FemFace::set(short size, hide = false; // sorting the nodes for later easier comparison (bubble sort) - int i, j, flag = 1; // set flag to 1 to start first pass + int flag = 1; // set flag to 1 to start first pass const SMDS_MeshNode* temp; // holding variable - for (i = 1; (i <= size) && flag; i++) { + for (int i = 1; (i <= size) && flag; i++) { flag = 0; - for (j = 0; j < (size - 1); j++) { + for (int j = 0; j < (size - 1); j++) { if (Nodes[j + 1] > Nodes[j]) // ascending order simply changes to < { temp = Nodes[j]; // swap elements @@ -659,7 +659,7 @@ void ViewProviderFemMesh::applyDisplacementToNodes(double factor) return; } - float x, y, z; + float x = 0, y = 0, z = 0; // set the point coordinates long sz = pcCoords->point.getNum(); SbVec3f* verts = pcCoords->point.startEditing();