Material: Material appearance
Uses new material system for appearance Each feature object now has a property called ShapeMaterial that describes its physical properties. If it has a shape, it has a material. The ShapeColor attribute is replaced by a ShapeAppearance attribute. This is a material list that describes all appearance properties, not just diffuse color. As a list in can be used for all elements of a shape, such as edges and faces. A new widget is provided to allow the user to select materials in a consistent fashion. It can also launch the material editor with its more advanced capabilities.
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committed by
Chris Hennes
parent
252707a803
commit
495a96a0f5
@@ -173,3 +173,12 @@ DocumentObject *GeoFeature::resolveElement(DocumentObject *obj, const char *subn
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return sobj;
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}
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App::Material GeoFeature::getMaterialAppearance() const
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{
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return App::Material(App::Material::DEFAULT);
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}
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void GeoFeature::setMaterialAppearance(const App::Material& material)
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{
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Q_UNUSED(material)
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}
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