Part: Clean up XML bindings.
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@@ -161,15 +161,15 @@ of the nearest orthogonal projection of the point.</UserDocu>
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<Methode Name="toBSpline" Const="true" Keyword="true">
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<Documentation>
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<UserDocu>Returns a B-Spline representation of this surface.
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The optional arguments are:
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* tolerance (default=1e-7)
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* continuity in u (as string e.g. C0, G0, G1, C1, G2, C3, CN) (default='C1')
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* continuity in v (as string e.g. C0, G0, G1, C1, G2, C3, CN) (default='C1')
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* maximum degree in u (default=25)
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* maximum degree in v (default=25)
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* maximum number of segments (default=1000)
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* precision code (default=0)
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Will raise an exception if surface is infinite in U or V (like planes, cones or cylinders)</UserDocu>
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The optional arguments are:
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* tolerance (default=1e-7)
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* continuity in u (as string e.g. C0, G0, G1, C1, G2, C3, CN) (default='C1')
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* continuity in v (as string e.g. C0, G0, G1, C1, G2, C3, CN) (default='C1')
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* maximum degree in u (default=25)
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* maximum degree in v (default=25)
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* maximum number of segments (default=1000)
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* precision code (default=0)
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Will raise an exception if surface is infinite in U or V (like planes, cones or cylinders)</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="intersect" Const="true">
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