+ fix method ViewProviderDocumentObject::getActiveView()
+ fix SoAutoZoomTranslation and SoZoomTranslation to get correct scaling factor (do not rely on active view because this can be the wrong one and thus delivers wrong results)
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@@ -60,25 +60,19 @@ void SoZoomTranslation::initClass()
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SO_NODE_INIT_CLASS(SoZoomTranslation, SoTranslation, "Translation");
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}
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float SoZoomTranslation::getScaleFactor()
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float SoZoomTranslation::getScaleFactor(SoAction* action) const
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{
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// Dividing by 5 seems to work well
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Gui::MDIView *mdi = Gui::Application::Instance->activeDocument()->getActiveView();
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if (mdi && mdi->isDerivedFrom(Gui::View3DInventor::getClassTypeId())) {
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Gui::View3DInventorViewer *viewer = static_cast<Gui::View3DInventor *>(mdi)->getViewer();
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this->scale = viewer->getSoRenderManager()->getCamera()->getViewVolume(viewer->getSoRenderManager()->getCamera()->aspectRatio.getValue()).getWorldToScreenScale(SbVec3f(0.f, 0.f, 0.f), 0.1f) / 5;
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return this->scale;
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} else {
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return this->scale;
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}
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SbViewVolume vv = SoViewVolumeElement::get(action->getState());
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float aspectRatio = SoViewportRegionElement::get(action->getState()).getViewportAspectRatio();
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float scale = vv.getWorldToScreenScale(SbVec3f(0.f, 0.f, 0.f), 0.1f) / (5*aspectRatio);
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return scale;
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}
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SoZoomTranslation::SoZoomTranslation()
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{
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SO_NODE_CONSTRUCTOR(SoZoomTranslation);
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SO_NODE_ADD_FIELD(abPos, (SbVec3f(0.f,0.f,0.f)));
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this->scale = -1;
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}
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void SoZoomTranslation::GLRender(SoGLRenderAction * action)
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@@ -96,7 +90,7 @@ void SoZoomTranslation::doAction(SoAction * action)
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SbVec3f absVtr = this->abPos.getValue();
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SbVec3f relVtr = this->translation.getValue();
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float sf = this->getScaleFactor();
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float sf = this->getScaleFactor(action);
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// For Sketcher Keep Z value the same
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relVtr[0] = (relVtr[0] != 0) ? sf * relVtr[0] : 0;
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relVtr[1] = (relVtr[1] != 0) ? sf * relVtr[1] : 0;
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@@ -116,7 +110,7 @@ void SoZoomTranslation::getMatrix(SoGetMatrixAction * action)
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SbVec3f absVtr = this->abPos.getValue();
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SbVec3f relVtr = this->translation.getValue();
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float sf = this->getScaleFactor();
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float sf = this->getScaleFactor(action);
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// For Sketcher Keep Z value the same
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relVtr[0] = (relVtr[0] != 0) ? sf * relVtr[0] : 0;
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relVtr[1] = (relVtr[1] != 0) ? sf * relVtr[1] : 0;
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@@ -38,7 +38,6 @@ public:
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static void initClass();
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SoZoomTranslation();
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SoSFVec3f abPos;
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float getScaleFactor();
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protected:
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virtual ~SoZoomTranslation() {};
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@@ -49,9 +48,7 @@ protected:
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virtual void getBoundingBox(SoGetBoundingBoxAction * action);
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virtual void callback(SoCallbackAction * action);
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virtual void pick(SoPickAction * action);
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private:
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float scale;
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float getScaleFactor(SoAction * action) const;
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};
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}
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