Draft: clean up code, PEP8, and docstrings for PointArray
Test the inputs to the `make_point_array` function and return `None` if there is a problem. Now the make function accepts as input a `"String"` which must be the `Label` of an object in the document, so it is easier to create arrays quickly from the Python console. Add a message deprecating the older call `makePointArray`. Adjust the GuiCommand accordingly. Now it uses the commit mechanism of the parent `Modifier` class so that the executed functions are recorded in the Python console. Clean up the `PointArray` class as well.
This commit is contained in:
@@ -1,7 +1,9 @@
|
||||
# ***************************************************************************
|
||||
# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
|
||||
# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
|
||||
# * Copyright (c) 2020 FreeCAD Developers *
|
||||
# * Copyright (c) 2018 Benjamin Alterauge (ageeye) *
|
||||
# * Copyright (c) 2020 Carlo Pavan <carlopav@gmail.com> *
|
||||
# * Copyright (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
|
||||
# * *
|
||||
# * This program is free software; you can redistribute it and/or modify *
|
||||
# * it under the terms of the GNU Lesser General Public License (LGPL) *
|
||||
@@ -20,88 +22,171 @@
|
||||
# * USA *
|
||||
# * *
|
||||
# ***************************************************************************
|
||||
"""This module provides the object code for the Draft PointArray object.
|
||||
"""
|
||||
"""Provides the object code for the Draft PointArray object."""
|
||||
## @package pointarray
|
||||
# \ingroup DRAFT
|
||||
# \brief This module provides the object code for the Draft PointArray object.
|
||||
# \brief Provides the object code for the Draft PointArray object.
|
||||
|
||||
import math
|
||||
|
||||
from PySide.QtCore import QT_TRANSLATE_NOOP
|
||||
|
||||
import FreeCAD as App
|
||||
import DraftVecUtils
|
||||
|
||||
import draftutils.utils as utils
|
||||
import lazy_loader.lazy_loader as lz
|
||||
|
||||
from draftutils.messages import _err
|
||||
from draftutils.translate import translate, _tr
|
||||
from draftobjects.base import DraftObject
|
||||
|
||||
# Delay import of module until first use because it is heavy
|
||||
Part = lz.LazyLoader("Part", globals(), "Part")
|
||||
|
||||
|
||||
class PointArray(DraftObject):
|
||||
"""The Draft Point Array object"""
|
||||
"""The Draft Point Array object."""
|
||||
|
||||
def __init__(self, obj, bobj, ptlst):
|
||||
def __init__(self, obj):
|
||||
super(PointArray, self).__init__(obj, "PointArray")
|
||||
|
||||
_tip = "Base object"
|
||||
obj.addProperty("App::PropertyLink", "Base",
|
||||
"Objects", QT_TRANSLATE_NOOP("App::Property", _tip))
|
||||
|
||||
_tip = "List of points used to distribute the base object"
|
||||
obj.addProperty("App::PropertyLink", "PointList",
|
||||
"Objects", QT_TRANSLATE_NOOP("App::Property", _tip))
|
||||
|
||||
_tip = "Number of copies" # TODO: verify description of the tooltip
|
||||
obj.addProperty("App::PropertyInteger", "Count",
|
||||
"Parameters", QT_TRANSLATE_NOOP("App::Property", _tip))
|
||||
self.set_properties(obj)
|
||||
|
||||
obj.Base = bobj
|
||||
obj.PointList = ptlst
|
||||
obj.Count = 0
|
||||
def set_properties(self, obj):
|
||||
"""Set properties only if they don't exist."""
|
||||
properties = obj.PropertiesList
|
||||
|
||||
obj.setEditorMode("Count", 1)
|
||||
if "Base" not in properties:
|
||||
_tip = "Base object that will be duplicated"
|
||||
obj.addProperty("App::PropertyLink",
|
||||
"Base",
|
||||
"Objects",
|
||||
QT_TRANSLATE_NOOP("App::Property", _tip))
|
||||
obj.Base = None
|
||||
|
||||
# TODO: this isn't a list, it should be renamed to PointObject
|
||||
if "PointList" not in properties:
|
||||
_tip = ("Object containing points used to distribute "
|
||||
"the base object, for example, a sketch or "
|
||||
"a Part compound.\n"
|
||||
"The sketch or compound must contain at least "
|
||||
"one explicit point or vertex object.")
|
||||
obj.addProperty("App::PropertyLink",
|
||||
"PointList",
|
||||
"Objects",
|
||||
QT_TRANSLATE_NOOP("App::Property", _tip))
|
||||
obj.PointList = None
|
||||
|
||||
if "Count" not in properties:
|
||||
_tip = ("Total number of elements in the array.\n"
|
||||
"This property is read-only, as the number depends "
|
||||
"on the points contained within 'Point Object'.")
|
||||
obj.addProperty("App::PropertyInteger",
|
||||
"Count",
|
||||
"Objects",
|
||||
QT_TRANSLATE_NOOP("App::Property", _tip))
|
||||
obj.Count = 0
|
||||
obj.setEditorMode("Count", 1) # Read only
|
||||
|
||||
def execute(self, obj):
|
||||
import Part
|
||||
pls = []
|
||||
opl = obj.PointList
|
||||
while utils.get_type(opl) == 'Clone':
|
||||
opl = opl.Objects[0]
|
||||
if hasattr(opl, 'Geometry'):
|
||||
place = opl.Placement
|
||||
for pts in opl.Geometry:
|
||||
if hasattr(pts, 'X') and hasattr(pts, 'Y') and hasattr(pts, 'Z'):
|
||||
pn = pts.copy()
|
||||
pn.translate(place.Base)
|
||||
pn.rotate(place)
|
||||
pls.append(pn)
|
||||
elif hasattr(opl, 'Links'):
|
||||
pls = opl.Links
|
||||
elif hasattr(opl, 'Components'):
|
||||
pls = opl.Components
|
||||
"""Run when the object is created or recomputed."""
|
||||
if not hasattr(obj.Base, 'Shape'):
|
||||
_err(_tr("Base object doesn't have a 'Shape', "
|
||||
"it cannot be used for an array."))
|
||||
obj.Count = 0
|
||||
return
|
||||
|
||||
base = []
|
||||
i = 0
|
||||
if hasattr(obj.Base, 'Shape'):
|
||||
for pts in pls:
|
||||
#print pts # inspect the objects
|
||||
if hasattr(pts, 'X') and hasattr(pts, 'Y') and hasattr(pts, 'Z'):
|
||||
nshape = obj.Base.Shape.copy()
|
||||
if hasattr(pts, 'Placement'):
|
||||
place = pts.Placement
|
||||
nshape.translate(place.Base)
|
||||
nshape.rotate(place.Base, place.Rotation.Axis, place.Rotation.Angle * 180 / math.pi )
|
||||
else:
|
||||
nshape.translate(App.Vector(pts.X,pts.Y,pts.Z))
|
||||
i += 1
|
||||
base.append(nshape)
|
||||
obj.Count = i
|
||||
if i > 0:
|
||||
obj.Shape = Part.makeCompound(base)
|
||||
pt_list, count = get_point_list(obj.PointList)
|
||||
shape = build_copies(obj.Base, pt_list)
|
||||
|
||||
obj.Shape = shape
|
||||
obj.Count = count
|
||||
|
||||
|
||||
def get_point_list(point_object):
|
||||
"""Extract a list of points from a point object.
|
||||
|
||||
Returns
|
||||
-------
|
||||
list, int
|
||||
A list of points that have `X`, `Y`, `Z` coordinates;
|
||||
the second element is the number of elements.
|
||||
If the list is empty, the second element is zero.
|
||||
"""
|
||||
# If its a clone, extract the real object
|
||||
while utils.get_type(point_object) == 'Clone':
|
||||
point_object = point_object.Objects[0]
|
||||
|
||||
# If the point object doesn't have actual points
|
||||
# the point list will remain empty
|
||||
pt_list = list()
|
||||
|
||||
if hasattr(point_object, 'Geometry'):
|
||||
# Intended for a Sketcher::SketchObject, which has this property
|
||||
place = point_object.Placement
|
||||
for geo in point_object.Geometry:
|
||||
# It must contain at least one Part::GeomPoint.
|
||||
if (hasattr(geo, 'X')
|
||||
and hasattr(geo, 'Y') and hasattr(geo, 'Z')):
|
||||
point = geo.copy()
|
||||
point.translate(place.Base)
|
||||
point.rotate(place)
|
||||
pt_list.append(point)
|
||||
|
||||
count = len(pt_list)
|
||||
return pt_list, count
|
||||
|
||||
obj_list = list()
|
||||
if hasattr(point_object, 'Links'):
|
||||
# Intended for a Part::Compound, which has this property
|
||||
obj_list = point_object.Links
|
||||
elif hasattr(point_object, 'Components'):
|
||||
# Intended for a Draft Block, which has this property
|
||||
obj_list = point_object.Components
|
||||
|
||||
# These compounds should have at least one discrete point object
|
||||
# like a Draft Point or a Part::Vertex
|
||||
for _obj in obj_list:
|
||||
if hasattr(_obj, 'X') and hasattr(_obj, 'Y') and hasattr(_obj, 'Z'):
|
||||
pt_list.append(_obj)
|
||||
|
||||
count = len(pt_list)
|
||||
return pt_list, count
|
||||
|
||||
|
||||
def build_copies(base_object, pt_list=None):
|
||||
"""Build a compound of copies from the base object and list of points.
|
||||
|
||||
Returns
|
||||
-------
|
||||
Part::TopoShape
|
||||
The compound shape created by `Part.makeCompound`.
|
||||
"""
|
||||
if not pt_list:
|
||||
_err(translate("Draft",
|
||||
"Point object doesn't have a discrete point, "
|
||||
"it cannot be used for an array."))
|
||||
shape = base_object.Shape.copy()
|
||||
return shape
|
||||
|
||||
copies = list()
|
||||
|
||||
for point in pt_list:
|
||||
new_shape = base_object.Shape.copy()
|
||||
|
||||
# If the point object has a placement, use it
|
||||
# to displace the copy of the shape. Otherwise
|
||||
# translate by the X, Y, Z coordinates.
|
||||
if hasattr(point, 'Placement'):
|
||||
place = point.Placement
|
||||
new_shape.translate(place.Base)
|
||||
new_shape.rotate(place.Base,
|
||||
place.Rotation.Axis,
|
||||
place.Rotation.Angle * 180 / math.pi)
|
||||
else:
|
||||
App.Console.PrintError(QT_TRANSLATE_NOOP("draft","No point found\n"))
|
||||
obj.Shape = obj.Base.Shape.copy()
|
||||
new_shape.translate(App.Vector(point.X, point.Y, point.Z))
|
||||
|
||||
copies.append(new_shape)
|
||||
|
||||
shape = Part.makeCompound(copies)
|
||||
return shape
|
||||
|
||||
|
||||
_PointArray = PointArray
|
||||
|
||||
Reference in New Issue
Block a user