App: Add getCameraAlignmentDirection() to GeoFeature
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@@ -209,6 +209,13 @@ void GeoFeature::setMaterialAppearance(const App::Material& material)
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Q_UNUSED(material)
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}
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bool GeoFeature::getCameraAlignmentDirection(Base::Vector3d& direction, const char* subname) const
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{
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Q_UNUSED(subname)
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Q_UNUSED(direction)
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return false;
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}
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#ifdef FC_USE_TNP_FIX
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bool GeoFeature::hasMissingElement(const char* subname)
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{
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