Gui: Reorganize the dialog files into a top Dialogs folder.
This commit is contained in:
104
src/Gui/Dialogs/DlgActivateWindowImp.cpp
Normal file
104
src/Gui/Dialogs/DlgActivateWindowImp.cpp
Normal file
@@ -0,0 +1,104 @@
|
||||
/***************************************************************************
|
||||
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
|
||||
* *
|
||||
* This file is part of the FreeCAD CAx development system. *
|
||||
* *
|
||||
* This library is free software; you can redistribute it and/or *
|
||||
* modify it under the terms of the GNU Library General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Library General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Library General Public *
|
||||
* License along with this library; see the file COPYING.LIB. If not, *
|
||||
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
||||
* Suite 330, Boston, MA 02111-1307, USA *
|
||||
* *
|
||||
***************************************************************************/
|
||||
|
||||
#include "PreCompiled.h"
|
||||
#ifndef _PreComp_
|
||||
# include <QApplication>
|
||||
# include <QPushButton>
|
||||
#endif
|
||||
|
||||
#include "Dialogs/DlgActivateWindowImp.h"
|
||||
#include "ui_DlgActivateWindow.h"
|
||||
#include "MainWindow.h"
|
||||
#include "MDIView.h"
|
||||
|
||||
|
||||
using namespace Gui::Dialog;
|
||||
|
||||
/* TRANSLATOR Gui::Dialog::DlgActivateWindowImp */
|
||||
|
||||
/**
|
||||
* Constructs a DlgActivateWindowImp which is a child of 'parent', with the
|
||||
* name 'name' and widget flags set to 'f'
|
||||
*
|
||||
* The dialog will by default be modeless, unless you set 'modal' to
|
||||
* true to construct a modal dialog.
|
||||
*/
|
||||
DlgActivateWindowImp::DlgActivateWindowImp(QWidget* parent, Qt::WindowFlags fl)
|
||||
: QDialog(parent, fl), ui(new Ui_DlgActivateWindow)
|
||||
{
|
||||
// create widgets
|
||||
ui->setupUi(this);
|
||||
QPushButton* buttonOk = ui->buttonBox->button(QDialogButtonBox::Ok);
|
||||
buttonOk->setText(QApplication::translate("Gui::Dialog::DlgActivateWindow", "&Activate"));
|
||||
QTreeWidgetItem* active=nullptr;
|
||||
QStringList labels; labels << tr("Windows");
|
||||
ui->treeWidget->setHeaderLabels(labels);
|
||||
ui->treeWidget->header()->hide();
|
||||
|
||||
QList<QWidget*> windows = getMainWindow()->windows();
|
||||
if (windows.isEmpty()) {
|
||||
buttonOk->setDisabled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
QWidget* activeWnd = getMainWindow()->activeWindow();
|
||||
|
||||
for (QWidget* it : windows) {
|
||||
auto item = new QTreeWidgetItem(ui->treeWidget);
|
||||
QString title = it->windowTitle();
|
||||
title.replace(QLatin1String("[*]"), QLatin1String(""));
|
||||
if (it->isWindowModified())
|
||||
title += QLatin1String("*");
|
||||
item->setText(0, title);
|
||||
if (it == activeWnd)
|
||||
active = item;
|
||||
}
|
||||
|
||||
if (active)
|
||||
ui->treeWidget->setCurrentItem( active );
|
||||
ui->treeWidget->setFocus();
|
||||
}
|
||||
|
||||
/** Destroys the object and frees any allocated resources */
|
||||
DlgActivateWindowImp::~DlgActivateWindowImp()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
/**
|
||||
* Activates the MDI window you wish and closes the dialog.
|
||||
*/
|
||||
void DlgActivateWindowImp::accept()
|
||||
{
|
||||
QTreeWidgetItem* item = ui->treeWidget->currentItem();
|
||||
QList<QWidget*> windows = getMainWindow()->windows();
|
||||
|
||||
if (item) {
|
||||
int index = ui->treeWidget->indexOfTopLevelItem(item);
|
||||
getMainWindow()->setActiveWindow(static_cast<MDIView*>(windows.at(index)));
|
||||
}
|
||||
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
#include "moc_DlgActivateWindowImp.cpp"
|
||||
Reference in New Issue
Block a user