* Add ifdef to fix compilation on linux. issue #18707 * remove multisample line altogether
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@@ -231,7 +231,6 @@ void DlgCAMSimulator::initialize()
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const qreal retinaScale = devicePixelRatio();
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glViewport(0, 0, width() * retinaScale, height() * retinaScale);
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glEnable(GL_MULTISAMPLE);
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}
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void DlgCAMSimulator::checkInitialization()
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